More usage of ST_OAM constants and SPRITE macros

This commit is contained in:
GriffinR
2019-12-04 21:00:45 -05:00
committed by huderlem
parent c40879aa36
commit 2756771958
52 changed files with 2078 additions and 468 deletions
+1 -1
View File
@@ -1030,7 +1030,7 @@ static void sub_81CA4AC(struct Sprite * sprite)
{
sprite->invisible = TRUE;
FreeOamMatrix(sprite->oam.matrixNum);
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0);
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, ST_OAM_AFFINE_OFF);
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
sprite->oam.objMode = ST_OAM_OBJ_NORMAL;
sprite->callback = SpriteCallbackDummy;