More usage of ST_OAM constants and SPRITE macros

This commit is contained in:
GriffinR
2019-12-04 21:00:45 -05:00
committed by huderlem
parent c40879aa36
commit 2756771958
52 changed files with 2078 additions and 468 deletions
+2 -2
View File
@@ -2045,8 +2045,8 @@ static void sub_81D81A4(u8 taskId)
(sUnknown_0862AAB8[data[0]][1] * 4) + 80,
0);
gSprites[spriteId].data[0] = (s8)(data[0]);
gSprites[spriteId].oam.objMode = 1;
gSprites[spriteId].oam.affineMode = 3;
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
gSprites[spriteId].oam.priority = 2;
InitSpriteAffineAnim(&gSprites[spriteId]);
if (data[0] == 9)