More usage of ST_OAM constants and SPRITE macros

This commit is contained in:
GriffinR
2019-12-04 21:00:45 -05:00
committed by huderlem
parent c40879aa36
commit 2756771958
52 changed files with 2078 additions and 468 deletions
+6 -6
View File
@@ -1416,14 +1416,14 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag)
gRegionMap->cursorSprite = &gSprites[spriteId];
if (gRegionMap->zoomed == TRUE)
{
gRegionMap->cursorSprite->oam.size = 2;
gRegionMap->cursorSprite->oam.size = SPRITE_SIZE(32x32);
gRegionMap->cursorSprite->pos1.x -= 8;
gRegionMap->cursorSprite->pos1.y -= 8;
StartSpriteAnim(gRegionMap->cursorSprite, 1);
}
else
{
gRegionMap->cursorSprite->oam.size = 1;
gRegionMap->cursorSprite->oam.size = SPRITE_SIZE(16x16);
gRegionMap->cursorSprite->pos1.x = 8 * gRegionMap->cursorPosX + 4;
gRegionMap->cursorSprite->pos1.y = 8 * gRegionMap->cursorPosY + 4;
}
@@ -1863,15 +1863,15 @@ static void sub_8124AD4(void)
y = (y + MAPCURSOR_Y_MIN) * 8 + 4;
if (width == 2)
{
shape = ST_OAM_H_RECTANGLE;
shape = SPRITE_SHAPE(16x8);
}
else if (height == 2)
{
shape = ST_OAM_V_RECTANGLE;
shape = SPRITE_SHAPE(8x16);
}
else
{
shape = ST_OAM_SQUARE;
shape = SPRITE_SHAPE(8x8);
}
spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10);
if (spriteId != MAX_SPRITES)
@@ -1913,7 +1913,7 @@ static void sub_8124BE4(void)
spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].oam.size = 1;
gSprites[spriteId].oam.size = SPRITE_SIZE(16x16);
gSprites[spriteId].callback = sub_8124CBC;
StartSpriteAnim(&gSprites[spriteId], 6);
gSprites[spriteId].data[0] = mapSecId;