More usage of ST_OAM constants and SPRITE macros

This commit is contained in:
GriffinR
2019-12-04 21:00:45 -05:00
committed by huderlem
parent c40879aa36
commit 2756771958
52 changed files with 2078 additions and 468 deletions
+2 -2
View File
@@ -439,7 +439,7 @@ static void CB2_InitBuyMenu(void)
{
case 0:
SetVBlankHBlankCallbacksToNull();
CpuFastFill(0, (void *)OAM, 0x400);
CpuFastFill(0, (void *)OAM, OAM_SIZE);
ScanlineEffect_Stop();
reset_temp_tile_data_buffers();
FreeAllSpritePalettes();
@@ -856,7 +856,7 @@ static void BuyMenuDrawEventObjects(void)
if (BuyMenuCheckIfEventObjectOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE)
{
gSprites[spriteId].subspriteTableNum = 4;
gSprites[spriteId].subspriteMode = 1;
gSprites[spriteId].subspriteMode = SUBSPRITES_ON;
}
StartSpriteAnim(&gSprites[spriteId], gShopDataPtr->viewportObjects[i][ANIM_NUM]);