Use friendship event constants

This commit is contained in:
GriffinR
2020-02-02 13:28:54 -05:00
committed by huderlem
parent c859fe3606
commit 27c4329e45
8 changed files with 52 additions and 45 deletions
+1 -1
View File
@@ -718,7 +718,7 @@ static void CB2_InitBattleInternal(void)
gSaveBlock2Ptr->frontier.disableRecordBattle = FALSE;
for (i = 0; i < PARTY_SIZE; i++)
AdjustFriendship(&gPlayerParty[i], 3);
AdjustFriendship(&gPlayerParty[i], FRIENDSHIP_EVENT_LEAGUE_BATTLE);
gBattleCommunication[MULTIUSE_STATE] = 0;
}