Use friendship event constants

This commit is contained in:
GriffinR
2020-02-02 13:28:54 -05:00
committed by huderlem
parent c859fe3606
commit 27c4329e45
8 changed files with 52 additions and 45 deletions
+35 -28
View File
@@ -61,6 +61,7 @@ static void DecryptBoxMon(struct BoxPokemon *boxMon);
static void sub_806E6CC(u8 taskId);
static bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 battlerId);
static u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
static bool8 ShouldSkipFriendshipChange(void);
// EWRAM vars
EWRAM_DATA static u8 sLearningMoveTableID = 0;
@@ -1886,12 +1887,12 @@ const u8 gStatStageRatios[][2] =
static const u16 sDeoxysBaseStats[] =
{
50, // Hp
95, // Attack
90, // Defense
180, // Speed
95, // Sp.Attack
90, // Sp.Defense
[STAT_HP] = 50,
[STAT_ATK] = 95,
[STAT_DEF] = 90,
[STAT_SPEED] = 180,
[STAT_SPATK] = 95,
[STAT_SPDEF] = 90,
};
const u16 gLinkPlayerFacilityClasses[] =
@@ -2063,17 +2064,19 @@ static const u8 sStatsToRaise[] =
STAT_ATK, STAT_ATK, STAT_SPEED, STAT_DEF, STAT_SPATK, STAT_ACC
};
static const s8 gUnknown_08329ECE[][3] =
// 3 modifiers each for how much to change friendship for different ranges
// 0-99, 100-199, 200+
static const s8 sFriendshipEventModifiers[][3] =
{
{ 5, 3, 2},
{ 5, 3, 2},
{ 1, 1, 0},
{ 3, 2, 1},
{ 1, 1, 0},
{ 1, 1, 1},
{-1, -1, -1},
{-5, -5, -10},
{-5, -5, -10},
[FRIENDSHIP_EVENT_GROW_LEVEL] = { 5, 3, 2},
[FRIENDSHIP_EVENT_VITAMIN] = { 5, 3, 2},
[FRIENDSHIP_EVENT_BATTLE_ITEM] = { 1, 1, 0},
[FRIENDSHIP_EVENT_LEAGUE_BATTLE] = { 3, 2, 1},
[FRIENDSHIP_EVENT_LEARN_TMHM] = { 1, 1, 0},
[FRIENDSHIP_EVENT_WALKING] = { 1, 1, 1},
[FRIENDSHIP_EVENT_FAINT_SMALL] = {-1, -1, -1},
[FRIENDSHIP_EVENT_FAINT_FIELD_PSN] = {-5, -5, -10},
[FRIENDSHIP_EVENT_FAINT_LARGE] = {-5, -5, -10},
};
static const u16 sHMMoves[] =
@@ -5083,7 +5086,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
}
break;
case 5:
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && (retVal == 0 || var_28 != 0) && !sub_806F104() && var_34 == 0)
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && (retVal == 0 || var_28 != 0) && !ShouldSkipFriendshipChange() && var_34 == 0)
{
var_34 = itemEffect[var_3C];
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
@@ -5109,7 +5112,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
break;
case 6:
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 200
&& (retVal == 0 || var_28 != 0) && !sub_806F104() && var_34 == 0)
&& (retVal == 0 || var_28 != 0) && !ShouldSkipFriendshipChange() && var_34 == 0)
{
var_34 = itemEffect[var_3C];
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
@@ -5134,7 +5137,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
var_3C++;
break;
case 7:
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && (retVal == 0 || var_28 != 0) && !sub_806F104() && var_34 == 0)
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && (retVal == 0 || var_28 != 0) && !ShouldSkipFriendshipChange() && var_34 == 0)
{
var_34 = itemEffect[var_3C];
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
@@ -5752,12 +5755,18 @@ u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex)
return n;
}
#define IS_LEAGUE_BATTLE \
((gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
&& (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR \
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_LEADER \
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION)) \
void AdjustFriendship(struct Pokemon *mon, u8 event)
{
u16 species, heldItem;
u8 holdEffect;
if (sub_806F104())
if (ShouldSkipFriendshipChange())
return;
species = GetMonData(mon, MON_DATA_SPECIES2, 0);
@@ -5779,18 +5788,16 @@ void AdjustFriendship(struct Pokemon *mon, u8 event)
{
u8 friendshipLevel = 0;
s16 friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, 0);
if (friendship > 99)
friendshipLevel++;
if (friendship > 199)
friendshipLevel++;
if ((event != 5 || !(Random() & 1))
&& (event != 3
|| ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION))))
if ((event != FRIENDSHIP_EVENT_WALKING || !(Random() & 1))
&& (event != FRIENDSHIP_EVENT_LEAGUE_BATTLE || IS_LEAGUE_BATTLE))
{
s8 mod = gUnknown_08329ECE[event][friendshipLevel];
s8 mod = sFriendshipEventModifiers[event][friendshipLevel];
if (mod > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
mod = (150 * mod) / 100;
friendship += mod;
@@ -6782,7 +6789,7 @@ bool8 HasTwoFramesAnimation(u16 species)
&& species != SPECIES_UNOWN);
}
bool8 sub_806F104(void)
static bool8 ShouldSkipFriendshipChange(void)
{
if (gMain.inBattle && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER))
return TRUE;