Remove filler bytes from object_event macro

This commit is contained in:
Marcus Huderle
2018-06-14 22:00:20 -05:00
parent acc1a5d446
commit 2807abe3ba
429 changed files with 2780 additions and 2780 deletions
@@ -1,7 +1,7 @@
BattleFrontier_BattleTowerBattleRoom_EventObjects: @ 853B7D0
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 0, 5, 1, 3, 8, 0, 0, 0, 0, 0x0, 888, 0, 0
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 0, 1, 7, 3, 10, 0, 0, 0, 0, 0x0, 0, 0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 0, 4, 8, 3, 7, 0, 0, 0, 0, 0x0, 0, 0, 0
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, 8, 0, 0, 0, 0x0, 888
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 7, 3, 10, 0, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 4, 8, 3, 7, 0, 0, 0, 0x0, 0
BattleFrontier_BattleTowerBattleRoom_MapWarps: @ 853B818
warp_def 5, 8, 0, 2, MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY