Remove filler bytes from object_event macro

This commit is contained in:
Marcus Huderle
2018-06-14 22:00:20 -05:00
parent acc1a5d446
commit 2807abe3ba
429 changed files with 2780 additions and 2780 deletions
@@ -1,7 +1,7 @@
SlateportCity_SternsShipyard_2F_EventObjects: @ 852F3A4
object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 10, 7, 3, 7, 0, 0, 0, 0, 0x0, 0, 0, 0
object_event 2, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 8, 4, 3, 10, 0, 0, 0, 0, SlateportCity_SternsShipyard_2F_EventScript_20863E, 0, 0, 0
object_event 3, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 0, 9, 3, 7, 0, 0, 0, 0, SlateportCity_SternsShipyard_2F_EventScript_208647, 0, 0, 0
object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 10, 7, 3, 7, 0, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_SCIENTIST_1, 0, 8, 4, 3, 10, 0, 0, 0, SlateportCity_SternsShipyard_2F_EventScript_20863E, 0
object_event 3, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 9, 3, 7, 0, 0, 0, SlateportCity_SternsShipyard_2F_EventScript_208647, 0
SlateportCity_SternsShipyard_2F_MapWarps: @ 852F3EC
warp_def 3, 1, 0, 2, MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F