LookRandomDirections
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@@ -2051,3 +2051,5 @@ u8 sub_808F8BC(struct MapObject *mapObject, u8 movementType)
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}
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return gUnknown_0850D714[movementType](dx, dy, absdx, absdy);
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}
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field_object_step(LookRandomDirections, gUnknown_0850D740)
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