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@@ -16,9 +16,4 @@
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#define KEYITEMS_POCKET 4
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#define POCKETS_COUNT 5
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// The TM/HM pocket is the largest pocket, so the maximum amount of items
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// in a pocket is its count + 1 for the cancel option
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#define MAX_POCKET_ITEMS (BAG_TMHM_COUNT + 1)
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#endif // GUARD_ITEM_CONSTANTS_H
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@@ -199,9 +199,11 @@
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#define FIRST_BERRY_INDEX ITEM_CHERI_BERRY
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#define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY
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#define ITEM_0B0 176
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#define ITEM_0B1 177
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#define ITEM_0B2 178
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#define ITEM_UNUSED_BERRY_1 176
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#define ITEM_UNUSED_BERRY_2 177
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#define ITEM_UNUSED_BERRY_3 178
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#define MAX_BERRY_INDEX ITEM_UNUSED_BERRY_3
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// Battle Held items
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#define ITEM_BRIGHT_POWDER 179
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@@ -531,6 +533,6 @@
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#define ITEM_B_USE_OTHER 2
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// Check if the item is one that can be used on a Pokemon.
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#define ITEM_HAS_EFFECT(item) ((item) >= ITEM_POTION && (item) <= ITEM_0B2)
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#define ITEM_HAS_EFFECT(item) ((item) >= ITEM_POTION && (item) <= MAX_BERRY_INDEX)
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#endif // GUARD_CONSTANTS_ITEMS_H
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