battle 4 up to SetMoveEffect
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@@ -15,8 +15,8 @@ enum
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/*0x09*/ SE_KAIDAN,
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/*0x0A*/ SE_DANSA,
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/*0x0B*/ SE_JITENSYA,
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/*0x0C*/ SE_KOUKA_L,
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/*0x0D*/ SE_KOUKA_M,
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/*0x0C*/ SE_KOUKA_L, // Goggle told me Kouka means 'effectiveness' which makes sense, because
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/*0x0D*/ SE_KOUKA_M, // those three sounds play whenever you use a move
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/*0x0E*/ SE_KOUKA_H,
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/*0x0F*/ SE_BOWA2,
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/*0x10*/ SE_POKE_DEAD,
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