Switch to button macros
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@@ -1297,13 +1297,13 @@ const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language)
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// Functionally unused
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static void Task_SwitchToFollowupFuncAfterButtonPress(u8 taskId)
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{
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if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
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if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
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SwitchTaskToFollowupFunc(taskId);
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}
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static void Task_ExecuteFuncAfterButtonPress(u8 taskId)
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{
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if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
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if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
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{
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gApprenticeFunc = (void*)(u32)(((u16)gTasks[taskId].data[0] | (gTasks[taskId].data[1] << 16)));
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gApprenticeFunc();
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