Switch to button macros

This commit is contained in:
PokeCodec
2020-09-04 21:11:55 -04:00
parent da582d5258
commit 28ef2fb774
75 changed files with 689 additions and 688 deletions
+1 -1
View File
@@ -356,7 +356,7 @@ static void Task_CloseTrainerHillRecordsOnButton(u8 taskId)
{
struct Task *task = &gTasks[taskId];
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
task->func = Task_BeginPaletteFade;