Switch to button macros
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@@ -1493,7 +1493,7 @@ static void Task_DisplayAppealNumberText(u8 taskId)
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static void Task_TryShowMoveSelectScreen(u8 taskId)
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{
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// Wait for button press to show move select screen
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if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys == B_BUTTON))
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if ((JOY_NEW(A_BUTTON)) || (gMain.newKeys == B_BUTTON))
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{
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PlaySE(SE_SELECT);
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if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex))
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@@ -1559,7 +1559,7 @@ static void Task_HandleMoveSelectInput(u8 taskId)
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numMoves++;
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}
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if (gMain.newKeys & A_BUTTON)
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if (JOY_NEW(A_BUTTON))
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{
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PlaySE(SE_SELECT);
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gTasks[taskId].func = Task_SelectedMove;
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