Switch to button macros

This commit is contained in:
PokeCodec
2020-09-04 21:11:55 -04:00
parent da582d5258
commit 28ef2fb774
75 changed files with 689 additions and 688 deletions
+2 -2
View File
@@ -1237,7 +1237,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
{
u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuListTaskId);
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
switch (input)
{
@@ -1255,7 +1255,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
DestroyTask(taskId);
EnableBothScriptContexts();
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
gSpecialVar_Result = DAYCARE_EXITED_LEVEL_MENU;
DestroyListMenuTask(gTasks[taskId].tMenuListTaskId, NULL, NULL);