Switch to button macros
This commit is contained in:
@@ -792,7 +792,7 @@ static void BootUpSoundTMHM(u8 taskId)
|
||||
|
||||
static void Task_ShowTMHMContainedMessage(u8 taskId)
|
||||
{
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
if (JOY_NEW(A_BUTTON | B_BUTTON))
|
||||
{
|
||||
StringCopy(gStringVar1, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_ItemId)]);
|
||||
StringExpandPlaceholders(gStringVar4, gText_TMHMContainedVar1);
|
||||
@@ -956,7 +956,7 @@ void ItemUseInBattle_PokeBall(u8 taskId)
|
||||
|
||||
static void Task_CloseStatIncreaseMessage(u8 taskId)
|
||||
{
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
if (JOY_NEW(A_BUTTON | B_BUTTON))
|
||||
{
|
||||
if (!InBattlePyramid())
|
||||
Task_FadeAndCloseBagMenu(taskId);
|
||||
|
||||
Reference in New Issue
Block a user