Switch to button macros

This commit is contained in:
PokeCodec
2020-09-04 21:11:55 -04:00
parent da582d5258
commit 28ef2fb774
75 changed files with 689 additions and 688 deletions

View File

@@ -792,7 +792,7 @@ static void BootUpSoundTMHM(u8 taskId)
static void Task_ShowTMHMContainedMessage(u8 taskId)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
StringCopy(gStringVar1, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_ItemId)]);
StringExpandPlaceholders(gStringVar4, gText_TMHMContainedVar1);
@@ -956,7 +956,7 @@ void ItemUseInBattle_PokeBall(u8 taskId)
static void Task_CloseStatIncreaseMessage(u8 taskId)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
if (!InBattlePyramid())
Task_FadeAndCloseBagMenu(taskId);