Switch to button macros

This commit is contained in:
PokeCodec
2020-09-04 21:11:55 -04:00
parent da582d5258
commit 28ef2fb774
75 changed files with 689 additions and 688 deletions

View File

@@ -984,7 +984,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId)
if (!gPaletteFade.active && MenuHelpers_CallLinkSomething() != TRUE)
{
if (gMain.newKeys & SELECT_BUTTON)
if (JOY_NEW(SELECT_BUTTON))
{
ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
if (sSavedPokeblockData.lastItemPage + sSavedPokeblockData.lastItemPos != sPokeblockMenu->itemsNo - 1)
@@ -1035,7 +1035,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId)
if (MenuHelpers_CallLinkSomething() == TRUE)
return;
if (gMain.newKeys & SELECT_BUTTON)
if (JOY_NEW(SELECT_BUTTON))
{
PlaySE(SE_SELECT);
ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
@@ -1069,7 +1069,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId)
break;
case LIST_CANCEL: // same id as STOW CASE field
PlaySE(SE_SELECT);
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
HandlePokeblocksSwap(taskId, FALSE);
else
HandlePokeblocksSwap(taskId, TRUE);
@@ -1193,7 +1193,7 @@ static void TossPokeblockChoice_Yes(u8 taskId)
static void HandleErasePokeblock(u8 taskId)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
s16 *data;
u16 *lastPage, *lastPos;