Switch to button macros

This commit is contained in:
PokeCodec
2020-09-04 21:11:55 -04:00
parent da582d5258
commit 28ef2fb774
75 changed files with 689 additions and 688 deletions
+11 -11
View File
@@ -445,7 +445,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId)
break;
case LL_STATE_AWAIT_PLAYERS:
Leader_SetStateIfMemberListChanged(data, LL_STATE_ACCEPT_NEW_MEMBER_PROMPT, LL_STATE_MEMBER_LEFT);
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
if (data->playerCount == 1)
data->state = LL_STATE_SHUTDOWN_AND_FAIL;
@@ -458,7 +458,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId)
&& data->playerCount > GROUP_MIN(sPlayerActivityGroupSize) - 1
&& GROUP_MAX(sPlayerActivityGroupSize) != 0
&& sub_8012240()
&& gMain.newKeys & START_BUTTON)
&& JOY_NEW(START_BUTTON))
{
data->state = LL_STATE_MEMBERS_OK_PROMPT;
LinkRfu_StopManagerAndFinalizeSlots();
@@ -1005,7 +1005,7 @@ static void Task_TryJoinLinkGroup(u8 taskId)
break;
case 0:
id = ListMenu_ProcessInput(data->listTaskId);
if (gMain.newKeys & A_BUTTON && id != -1)
if (JOY_NEW(A_BUTTON) && id != -1)
{
// this unused variable along with the assignment is needed to match
u32 activity = data->field_0->arr[id].gname_uname.gname.activity;
@@ -1032,7 +1032,7 @@ static void Task_TryJoinLinkGroup(u8 taskId)
PlaySE(SE_WALL_HIT);
}
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
data->state = LG_STATE_CANCEL_CHOOSE_LEADER;
}
@@ -1135,7 +1135,7 @@ static void Task_TryJoinLinkGroup(u8 taskId)
break;
}
if (RfuGetStatus() == RFU_STATUS_OK && gMain.newKeys & B_BUTTON)
if (RfuGetStatus() == RFU_STATUS_OK && JOY_NEW(B_BUTTON))
data->state = LG_STATE_ASK_LEAVE_GROUP;
break;
case LG_STATE_ASK_LEAVE_GROUP:
@@ -1889,7 +1889,7 @@ static void Task_MEvent_Leader(u8 taskId)
break;
case 4:
Leader_SetStateIfMemberListChanged(data, 5, 6);
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
data->state = 13;
DestroyWirelessStatusIndicatorSprite();
@@ -2104,7 +2104,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId)
break;
case 0:
id = ListMenu_ProcessInput(data->listTaskId);
if (gMain.newKeys & A_BUTTON && id != -1)
if (JOY_NEW(A_BUTTON) && id != -1)
{
// this unused variable along with the assignment is needed to match
u32 unusedVar;
@@ -2126,7 +2126,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId)
PlaySE(SE_WALL_HIT);
}
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
data->state = 6;
}
@@ -2289,7 +2289,7 @@ static void Task_CardOrNewsOverWireless(u8 taskId)
}
}
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
data->state = 6;
data->refreshTimer = 0;
@@ -2547,7 +2547,7 @@ static void Task_RunUnionRoom(u8 taskId)
}
else if (ScriptContext2_IsEnabled() != TRUE)
{
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
if (TryInteractWithUnionRoomMember(uroom->field_0, &taskData[0], &taskData[1], uroom->spriteIds))
{
@@ -2881,7 +2881,7 @@ static void Task_RunUnionRoom(u8 taskId)
break;
case UR_STATE_HANDLE_CONTACT_DATA:
ReceiveUnionRoomActivityPacket(uroom);
if (UnionRoom_HandleContactFromOtherPlayer(uroom) && gMain.newKeys & B_BUTTON)
if (UnionRoom_HandleContactFromOtherPlayer(uroom) && JOY_NEW(B_BUTTON))
{
sub_8011DE0(1);
StringCopy(gStringVar4, sText_ChatEnded);