Fix Best Streak stat name

This commit is contained in:
GriffinR
2023-01-20 11:25:04 -05:00
parent 0851e55ccb
commit 29c1af50ca
4 changed files with 58 additions and 58 deletions

View File

@@ -1234,9 +1234,9 @@ void GetSecretBaseNearbyMapName(void)
GetMapName(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0);
}
u16 GetBestBattleTowerStreak(void)
u16 GetBattleTowerSinglesStreak(void)
{
return GetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK);
return GetGameStat(GAME_STAT_BATTLE_TOWER_SINGLES_STREAK);
}
void BufferEReaderTrainerName(void)

View File

@@ -2122,7 +2122,7 @@ static void IncrementWinStreak(void)
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]++;
if (battleMode == FRONTIER_MODE_SINGLES)
{
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]);
SetGameStat(GAME_STAT_BATTLE_TOWER_SINGLES_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]);
gSaveBlock2Ptr->frontier.towerSinglesStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
}
}