Convert map data to JSON
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@@ -1,9 +0,0 @@
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MossdeepCity_GameCorner_B1F_EventObjects:
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object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 0
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MossdeepCity_GameCorner_B1F_MapWarps:
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warp_def 3, 1, 0, 2, MAP_MOSSDEEP_CITY_GAME_CORNER_1F
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MossdeepCity_GameCorner_B1F_MapEvents::
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map_events MossdeepCity_GameCorner_B1F_EventObjects, MossdeepCity_GameCorner_B1F_MapWarps, 0x0, 0x0
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@@ -1,15 +0,0 @@
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MossdeepCity_GameCorner_B1F:
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.4byte MossdeepCity_GameCorner_B1F_Layout
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.4byte MossdeepCity_GameCorner_B1F_MapEvents
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.4byte MossdeepCity_GameCorner_B1F_MapScripts
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.4byte 0x0
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.2byte MUS_GOTOWN
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.2byte LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F
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.byte MAPSEC_MOSSDEEP_CITY
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.byte 0
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.byte WEATHER_NONE
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.byte MAP_TYPE_INDOOR
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.2byte 0
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map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
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.byte MAP_BATTLE_SCENE_NORMAL
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@@ -0,0 +1,42 @@
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{
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"id": "MAP_MOSSDEEP_CITY_GAME_CORNER_B1F",
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"name": "MossdeepCity_GameCorner_B1F",
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"layout": "LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F",
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"music": "MUS_GOTOWN",
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"region_map_section": "MAPSEC_MOSSDEEP_CITY",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_INDOOR",
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"allow_bike": false,
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"allow_escape_rope": false,
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"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "EVENT_OBJ_GFX_VAR_0",
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"x": 6,
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"y": 5,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": 0,
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"trainer_sight_or_berry_tree_id": 0,
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"script": "0x0",
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"flag": "0"
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}
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],
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"warp_events": [
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{
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"x": 3,
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"y": 1,
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"elevation": 0,
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"dest_map": "MAP_MOSSDEEP_CITY_GAME_CORNER_1F",
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"dest_warp_id": 2
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}
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],
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"coord_events": [],
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"bg_events": []
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}
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