Merge pull request #369 from garakmon/pan-constants
Use sound pan constants in data/battle_anim_scripts.s
This commit is contained in:
@@ -31,9 +31,6 @@ struct BattleAnimBackground
|
||||
|
||||
#define ANIM_ARGS_COUNT 8
|
||||
|
||||
#define PAN_SIDE_PLAYER -64
|
||||
#define PAN_SIDE_OPPONENT 63
|
||||
|
||||
extern void (*gAnimScriptCallback)(void);
|
||||
extern bool8 gAnimScriptActive;
|
||||
extern u8 gAnimVisualTaskCount;
|
||||
|
||||
@@ -313,6 +313,20 @@
|
||||
#define ANIM_ATK_PARTNER 2
|
||||
#define ANIM_DEF_PARTNER 3
|
||||
|
||||
// stereo panning constants [0-255]
|
||||
//
|
||||
// 0
|
||||
// . .
|
||||
// . .
|
||||
// 192 . . 63
|
||||
// . .
|
||||
// . .
|
||||
// . .
|
||||
// 127
|
||||
//
|
||||
#define SOUND_PAN_ATTACKER -64
|
||||
#define SOUND_PAN_TARGET 63
|
||||
|
||||
// move background ids
|
||||
#define BG_DARK_ 0 // the same as BG_DARK but is unused
|
||||
#define BG_DARK 1
|
||||
|
||||
Reference in New Issue
Block a user