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@@ -90,7 +90,7 @@ static void Task_TryFieldPoisonWhiteOut(u8 taskId)
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{
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// Battle facilities have their own white out script to handle the challenge loss
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#ifdef BUGFIX
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if (CurrentBattlePyramidLocation() != PYRAMID_LOCATION_NONE || InBattlePike() || InTrainerHillChallenge())
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if (CurrentBattlePyramidLocation() || InBattlePike() || InTrainerHillChallenge())
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#else
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if (CurrentBattlePyramidLocation() | InBattlePike() || InTrainerHillChallenge())
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#endif
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