start pokenav documentation

This commit is contained in:
Evan
2020-10-10 16:17:34 -06:00
parent 13f37cf974
commit 2b2be90a52
21 changed files with 2043 additions and 1968 deletions

View File

@@ -99,12 +99,12 @@ static u8 GetPokenavMainMenuType(void)
bool32 PokenavCallback_Init_MainMenuCursorOnMap(void)
{
struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
state->menuType = GetPokenavMainMenuType();
state->cursorPos = 0;
state->cursorPos = POKENAV_MENUITEM_MAP;
state->currMenuItem = POKENAV_MENUITEM_MAP;
state->helpBarIndex = HELPBAR_NONE;
SetMenuInputHandler(state);
@@ -113,12 +113,12 @@ bool32 PokenavCallback_Init_MainMenuCursorOnMap(void)
bool32 PokenavCallback_Init_MainMenuCursorOnMatchCall(void)
{
struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
state->menuType = GetPokenavMainMenuType();
state->cursorPos = 2;
state->cursorPos = POKENAV_MENUITEM_MATCH_CALL;
state->currMenuItem = POKENAV_MENUITEM_MATCH_CALL;
state->helpBarIndex = HELPBAR_NONE;
SetMenuInputHandler(state);
@@ -127,12 +127,12 @@ bool32 PokenavCallback_Init_MainMenuCursorOnMatchCall(void)
bool32 PokenavCallback_Init_MainMenuCursorOnRibbons(void)
{
struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
state->menuType = GetPokenavMainMenuType();
state->cursorPos = 3;
state->cursorPos = POKENAV_MENUITEM_RIBBONS;
state->currMenuItem = POKENAV_MENUITEM_RIBBONS;
SetMenuInputHandler(state);
return TRUE;
@@ -140,12 +140,12 @@ bool32 PokenavCallback_Init_MainMenuCursorOnRibbons(void)
bool32 PokenavCallback_Init_ConditionMenu(void)
{
struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
state->menuType = POKENAV_MENU_TYPE_CONDITION;
state->cursorPos = 0;
state->cursorPos = 0; //party
state->currMenuItem = POKENAV_MENUITEM_CONDITION_PARTY;
state->helpBarIndex = HELPBAR_NONE;
SetMenuInputHandler(state);
@@ -154,7 +154,7 @@ bool32 PokenavCallback_Init_ConditionMenu(void)
bool32 PokenavCallback_Init_ConditionSearchMenu(void)
{
struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
@@ -202,13 +202,13 @@ static u32 (*GetMainMenuInputHandler(void))(struct Pokenav1Struct*)
u32 GetMenuHandlerCallback(void)
{
struct Pokenav1Struct *state = GetSubstructPtr(1);
struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER);
return state->callback(state);
}
void FreeMenuHandlerSubstruct1(void)
{
FreePokenavSubstruct(1);
FreePokenavSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER);
}
static u32 HandleMainMenuInput(struct Pokenav1Struct *state)
@@ -247,12 +247,12 @@ static u32 HandleMainMenuInput(struct Pokenav1Struct *state)
return POKENAV_MENU_FUNC_NO_RIBBON_WINNERS;
}
case POKENAV_MENUITEM_SWITCH_OFF:
return -1;
return POKENAV_MENU_FUNC_EXIT;
}
}
if (JOY_NEW(B_BUTTON))
return -1;
return POKENAV_MENU_FUNC_EXIT;
return POKENAV_MENU_FUNC_NONE;
}
@@ -488,26 +488,26 @@ static bool32 UpdateMenuCursorPos(struct Pokenav1Struct *state)
int GetPokenavMenuType(void)
{
struct Pokenav1Struct *state = GetSubstructPtr(1);
struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER);
return state->menuType;
}
// Position of cursor relative to number of current menu options
int GetPokenavCursorPos(void)
{
struct Pokenav1Struct *state = GetSubstructPtr(1);
struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER);
return state->cursorPos;
}
// ID of menu item the cursor is currently on
int GetCurrentMenuItemId(void)
{
struct Pokenav1Struct *state = GetSubstructPtr(1);
struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER);
return state->currMenuItem;
}
u16 GetHelpBarTextId(void)
{
struct Pokenav1Struct *state = GetSubstructPtr(1);
struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER);
return state->helpBarIndex;
}