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@@ -1606,22 +1606,22 @@ static void OpponentHandleChoosePokemon(void)
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{
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s32 chosenMonId;
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if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == 6)
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if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == PARTY_SIZE)
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{
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chosenMonId = GetMostSuitableMonToSwitchInto();
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if (chosenMonId == 6)
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if (chosenMonId == PARTY_SIZE)
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{
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s32 bank1, bank2, firstId, lastId;
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s32 battler1, battler2, firstId, lastId;
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if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
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{
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bank2 = bank1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
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battler2 = battler1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
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}
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else
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{
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bank1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
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bank2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
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battler1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
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battler2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
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}
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if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
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@@ -1639,8 +1639,8 @@ static void OpponentHandleChoosePokemon(void)
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for (chosenMonId = firstId; chosenMonId < lastId; chosenMonId++)
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{
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if (GetMonData(&gEnemyParty[chosenMonId], MON_DATA_HP) != 0
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&& chosenMonId != gBattlerPartyIndexes[bank1]
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&& chosenMonId != gBattlerPartyIndexes[bank2])
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&& chosenMonId != gBattlerPartyIndexes[battler1]
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&& chosenMonId != gBattlerPartyIndexes[battler2])
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{
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break;
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}
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@@ -1650,7 +1650,7 @@ static void OpponentHandleChoosePokemon(void)
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else
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{
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chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler);
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6;
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
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}
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@@ -3929,7 +3929,7 @@ static void TryDoEventsBeforeFirstTurn(void)
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if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
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{
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StopCryAndClearCrySongs();
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BattleScriptExecute(BattleScript_82DB8BE);
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BattleScriptExecute(BattleScript_ArenaTurnBeginning);
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}
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}
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@@ -4019,7 +4019,7 @@ void BattleTurnPassed(void)
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if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
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BattleScriptExecute(BattleScript_82DB881);
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else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
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BattleScriptExecute(BattleScript_82DB8BE);
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BattleScriptExecute(BattleScript_ArenaTurnBeginning);
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}
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u8 IsRunningFromBattleImpossible(void)
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@@ -6750,10 +6750,10 @@ static void atk76_various(void)
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}
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}
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break;
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case 21:
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case VARIOUS_VOLUME_DOWN:
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x55);
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break;
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case 22:
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case VARIOUS_VOLUME_UP:
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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break;
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case 23:
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