[LEAK-INFORMED] fix CreateShedinja fakematch
info: the header change is required. accesses to the struct need to be treated as non-const, even though the array must be const. thanks to jiang for figuring this out.
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@@ -34,6 +34,8 @@
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#include "constants/rgb.h"
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#include "constants/items.h"
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extern struct Evolution gEvolutionTable[][EVOS_PER_MON];
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struct EvoInfo
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{
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u8 preEvoSpriteId;
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@@ -550,8 +552,6 @@ static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
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{
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s32 i;
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struct Pokemon* shedinja = &gPlayerParty[gPlayerPartyCount];
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const struct Evolution *evos;
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const struct Evolution *evos2;
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CopyMon(&gPlayerParty[gPlayerPartyCount], mon, sizeof(struct Pokemon));
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SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, &gEvolutionTable[preEvoSpecies][1].targetSpecies);
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@@ -572,12 +572,8 @@ static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
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CalculateMonStats(&gPlayerParty[gPlayerPartyCount]);
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CalculatePlayerPartyCount();
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// can't match it otherwise, ehh
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evos2 = gEvolutionTable[0];
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evos = evos2 + EVOS_PER_MON * preEvoSpecies;
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GetSetPokedexFlag(SpeciesToNationalPokedexNum(evos[1].targetSpecies), FLAG_SET_SEEN);
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GetSetPokedexFlag(SpeciesToNationalPokedexNum(evos[1].targetSpecies), FLAG_SET_CAUGHT);
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GetSetPokedexFlag(SpeciesToNationalPokedexNum(gEvolutionTable[preEvoSpecies][1].targetSpecies), FLAG_SET_SEEN);
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GetSetPokedexFlag(SpeciesToNationalPokedexNum(gEvolutionTable[preEvoSpecies][1].targetSpecies), FLAG_SET_CAUGHT);
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if (GetMonData(shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA
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&& GetMonData(shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE
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