Split rom_81370FC and port function names

This commit is contained in:
Diegoisawesome
2017-12-28 02:09:11 -06:00
parent ca49f8438d
commit 2d04eb22ab
95 changed files with 2437 additions and 2381 deletions

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@@ -63,7 +63,7 @@ extern const u8 gUnknown_08C1F46C[];
extern const u8 gUnknown_08C1F5E8[];
extern const u8 gUnknown_08C1F76C[];
extern const u8 gUnknown_08C1F8E8[];
extern const u8 gUnknown_08C0237C[];
extern const u8 gBlankGfxCompressed[];
extern const u16 gBattleInterface_BallStatusBarPal[];
extern const u16 gBattleInterface_BallDisplayPal[];
@@ -110,10 +110,10 @@ static const struct CompressedSpriteSheet gUnknown_0832C100 =
static const struct CompressedSpriteSheet gUnknown_0832C108[BATTLE_BANKS_COUNT] =
{
{gUnknown_08C0237C, 0x0100, 0xd704},
{gUnknown_08C0237C, 0x0120, 0xd705},
{gUnknown_08C0237C, 0x0100, 0xd706},
{gUnknown_08C0237C, 0x0120, 0xd707}
{gBlankGfxCompressed, 0x0100, 0xd704},
{gBlankGfxCompressed, 0x0120, 0xd705},
{gBlankGfxCompressed, 0x0100, 0xd706},
{gBlankGfxCompressed, 0x0120, 0xd707}
};
static const struct SpritePalette gUnknown_0832C128[2] =

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@@ -25,7 +25,7 @@
#include "sound.h"
#include "event_scripts.h"
#include "event_data.h"
#include "region_map_sections.h"
#include "constants/region_map_sections.h"
#include "player_pc.h"
#include "strings.h"
#include "tv.h"

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@@ -97,7 +97,7 @@ extern u16 sub_818D7D8(u16 species, u32 trainerId, u32 personality, u8 arg3, s16
extern void sub_8198204(u8 *dst, const u8 *src, u8, u8, u8);
extern bool8 sub_80F9C30(void);
extern void sub_8198314(void);
extern void sub_8137C3C(void);
extern void ReturnFromHallOfFamePC(void);
extern void sub_8198180(const u8 *src, u8, u8);
extern void sub_80F9BF4(u16, u16, u8);
extern void sub_81980F0(u8, u8, u8, u8, u16);
@@ -1108,7 +1108,7 @@ static void Task_HofPC_HandleExit(u8 taskId)
if (sHofMonPtr != NULL)
FREE_AND_SET_NULL(sHofMonPtr);
sub_8137C3C();
ReturnFromHallOfFamePC();
}
}

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@@ -1,6 +1,6 @@
#include "global.h"
#include "event_data.h"
#include "region_map_sections.h"
#include "constants/region_map_sections.h"
struct Landmark
{

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@@ -21,7 +21,7 @@
#include "m4a.h"
#include "field_effect.h"
#include "region_map.h"
#include "region_map_sections.h"
#include "constants/region_map_sections.h"
#define MAP_WIDTH 28
#define MAP_HEIGHT 15

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@@ -32,7 +32,7 @@
#include "naming_screen.h"
#include "malloc.h"
#include "region_map.h"
#include "region_map_sections.h"
#include "constants/region_map_sections.h"
#include "decoration.h"
#include "secret_base.h"
#include "tv.h"