Move all trainer defines to trainers.h and identify frontier brain trainer id
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@@ -1232,7 +1232,7 @@ static void OpponentHandleDrawTrainerPic(void)
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{
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trainerPicId = GetSecretBaseTrainerPicIndex();
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}
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else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
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else if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
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{
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trainerPicId = sub_81A4CB0();
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}
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@@ -1316,7 +1316,7 @@ static void OpponentHandleTrainerSlide(void)
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{
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trainerPicId = GetSecretBaseTrainerPicIndex();
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}
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else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
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else if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
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{
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trainerPicId = sub_81A4CB0();
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}
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