Begin map dump cleanup
This commit is contained in:
@@ -59,7 +59,12 @@ AquaHideout_B2F_Movement_233E80: @ 8233E80
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step_left
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step_end
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.incbin "baserom.gba", 0x233e85, 0x5
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AquaHideout_B2F_Movement_233E85: @ 8233E85
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step_right
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step_right
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step_right
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step_right
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step_end
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AquaHideout_B2F_EventScript_233E8A:: @ 8233E8A
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trainerbattle 2, TRAINER_GRUNT_4, 0, AquaHideout_B2F_Text_2340B4, AquaHideout_B2F_Text_2340F0, AquaHideout_B2F_EventScript_233EA5
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@@ -524,7 +524,9 @@ BattleFrontier_BattleArenaBattleRoom_Movement_257C08: @ 8257C08
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step_25
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step_end
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.incbin "baserom.gba", 0x257c0a, 0x2
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BattleFrontier_BattleArenaBattleRoom_Movement_257C0A: @ 8257C0A
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step_28
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step_end
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BattleFrontier_BattleArenaBattleRoom_MapScript2_257C0C: @ 8257C0C
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map_script_2 VAR_0x4001, 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257C16
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@@ -564,3 +566,147 @@ BattleFrontier_BattleArenaBattleRoom_Text_257C68: @ 8257C68
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.string "Step forward, please!$"
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BattleFrontier_BattleArenaBattleRoom_Text_257C93: @ 8257C93
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FallarborTown_BattleTentBattleRoom_Text_257C93: @ 8257C93
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.string "REFEREE: Set KO Tourney!\n"
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.string "Begin!$"
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BattleFrontier_BattleArenaBattleRoom_Text_257CB3: @ 8257CB3
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FallarborTown_BattleTentBattleRoom_Text_257CB3: @ 8257CB3
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.string "REFEREE: The winner is {PLAYER}!$"
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BattleFrontier_BattleArenaBattleRoom_Text_257CCE: @ 8257CCE
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FallarborTown_BattleTentBattleRoom_Text_257CCE: @ 8257CCE
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.string "REFEREE: The winner is {STR_VAR_1}!$"
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BattleFrontier_BattleArenaBattleRoom_Text_257CE9: @ 8257CE9
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FallarborTown_BattleTentBattleRoom_Text_257CE9: @ 8257CE9
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.string "Your POKéMON will be restored to\n"
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.string "full health.$"
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BattleFrontier_BattleArenaBattleRoom_Text_257D17: @ 8257D17
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FallarborTown_BattleTentBattleRoom_Text_257D17: @ 8257D17
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.string "Next up, your second opponent!\n"
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.string "Are you ready to move on?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257D50: @ 8257D50
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FallarborTown_BattleTentBattleRoom_Text_257D50: @ 8257D50
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.string "Next up, your third opponent!\n"
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.string "Are you ready to move on?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257D88: @ 8257D88
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.string "Next up, your fourth opponent!\n"
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.string "Are you ready to move on?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257DC1: @ 8257DC1
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.string "Next up, your fifth opponent!\n"
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.string "Are you ready to move on?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257DF9: @ 8257DF9
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.string "Next up, your sixth opponent!\n"
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.string "Are you ready to move on?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257E31: @ 8257E31
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.string "Next up, your seventh opponent!\n"
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.string "Are you ready to move on?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257E6B: @ 8257E6B
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FallarborTown_BattleTentBattleRoom_Text_257E6B: @ 8257E6B
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.string "Would you like to save the game and\n"
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.string "shut down now?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257E9E: @ 8257E9E
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FallarborTown_BattleTentBattleRoom_Text_257E9E: @ 8257E9E
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.string "Would you like to retire from your\n"
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.string "Set KO Tourney challenge?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257EDB: @ 8257EDB
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FallarborTown_BattleTentBattleRoom_Text_257EDB: @ 8257EDB
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.string "I am saving your game data.\n"
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.string "Please wait.$"
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BattleFrontier_BattleArenaBattleRoom_Text_257F04: @ 8257F04
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.string "Would you like to record your last\n"
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.string "battle on your FRONTIER PASS?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257F45: @ 8257F45
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.string "My dear challenger!\p"
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.string "Your skill level is truly astounding!\p"
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.string "We now would like you to face our\n"
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.string "leader, the ARENA TYCOON!$"
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BattleFrontier_BattleArenaBattleRoom_Text_257FBB: @ 8257FBB
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.string "A battle with the ARENA TYCOON!\n"
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.string "Are you prepared?$"
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BattleFrontier_BattleArenaBattleRoom_Text_257FED: @ 8257FED
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.string "REFEREE: The ARENA TYCOON!\n"
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.string "Make way for GRETA!$"
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BattleFrontier_BattleArenaBattleRoom_Text_25801C: @ 825801C
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.string "GRETA: Hey!\n"
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.string "Howdy!\p"
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.string "…Wait, are you the challenger?$"
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BattleFrontier_BattleArenaBattleRoom_Text_25804E: @ 825804E
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.string "Is that right? Hmm…\n"
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.string "Hmhm…$"
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BattleFrontier_BattleArenaBattleRoom_Text_258068: @ 8258068
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.string "I don’t know how to say it, but…\n"
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.string "To put it bluntly, you look pretty weak.\l"
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.string "Are you sure you’re up for me?\p"
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.string "Hmm…\p"
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.string "Well, all right!\n"
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.string "We’ll take things easy to start with!$"
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BattleFrontier_BattleArenaBattleRoom_Text_25810D: @ 825810D
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.string "Okay! Let’s see you ignite my passion\n"
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.string "for battle!$"
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BattleFrontier_BattleArenaBattleRoom_Text_25813F: @ 825813F
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.string "GRETA: Ow, wait a second!\n"
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.string "You are tough after all!\p"
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.string "I like you!\n"
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.string "Let’s see your FRONTIER PASS.$"
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BattleFrontier_BattleArenaBattleRoom_Text_25819C: @ 825819C
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.string "The Guts Symbol was embossed on\n"
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.string "the FRONTIER PASS!$"
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BattleFrontier_BattleArenaBattleRoom_Text_2581CF: @ 82581CF
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.string "Hmm…\p"
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.string "It’s going to be fun the next time!\n"
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.string "I’m looking forward to it!$"
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BattleFrontier_BattleArenaBattleRoom_Text_258213: @ 8258213
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.string "GRETA: Hey! Howdy!\n"
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.string "You finally won your way up to me!\p"
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.string "I was getting worried waiting for you!\n"
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.string "I was really looking forward to seeing\l"
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.string "you again!$"
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BattleFrontier_BattleArenaBattleRoom_Text_2582A2: @ 82582A2
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.string "… … …\n"
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.string "So, are you ready?$"
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BattleFrontier_BattleArenaBattleRoom_Text_2582BB: @ 82582BB
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.string "I won’t allow a halfhearted effort!\n"
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.string "Be ready for a thrashing!$"
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BattleFrontier_BattleArenaBattleRoom_Text_2582F9: @ 82582F9
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.string "Come on, REFEREE!\n"
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.string "Let’s get this started!$"
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BattleFrontier_BattleArenaBattleRoom_Text_258323: @ 8258323
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.string "GRETA: Gaaah! Blown away!\n"
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.string "Let’s see your FRONTIER PASS!$"
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BattleFrontier_BattleArenaBattleRoom_Text_25835B: @ 825835B
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.string "The Guts Symbol took on\n"
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.string "a golden shine!$"
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BattleFrontier_BattleArenaBattleRoom_Text_258383: @ 8258383
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.string "Arrrgh!\n"
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.string "This is so infuriating!\p"
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.string "If we ever battle again, I won’t lose!\n"
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.string "Don’t you forget it! Bye-bye!$"
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@@ -507,7 +507,19 @@ BattleFrontier_BattleArenaLobby_Text_256931: @ 8256931
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.string "Your achievement will be recorded.\n"
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.string "Please wait while I save the game.$"
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.incbin "baserom.gba", 0x256977, 0xb5
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BattleFrontier_BattleArenaLobby_Text_256977: @ 8256977
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.string "In commemoration of your 7-win streak,\n"
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.string "we present you with this prize.$"
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BattleFrontier_BattleArenaLobby_Text_2569BE: @ 82569BE
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.string "{PLAYER} received the prize\n"
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.string "{STR_VAR_1}.$"
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BattleFrontier_BattleArenaLobby_Text_2569D8: @ 82569D8
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.string "Oh?\n"
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.string "Your BAG seems to be full.\p"
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.string "I urge you to clear space and\n"
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.string "return for your prize.$"
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BattleFrontier_BattleArenaLobby_Text_256A2C: @ 8256A2C
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.string "Thank you so much for participating!\p"
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@@ -556,3 +568,71 @@ BattleFrontier_BattleArenaLobby_Text_256C9A: @ 8256C9A
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.string "making an effective team.$"
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BattleFrontier_BattleArenaLobby_Text_256DB8: @ 8256DB8
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FallarborTown_BattleTentLobby_Text_256DB8: @ 8256DB8
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.string "The Set KO Tourney’s rules are listed.$"
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BattleFrontier_BattleArenaLobby_Text_256DDF: @ 8256DDF
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FallarborTown_BattleTentLobby_Text_256DDF: @ 8256DDF
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.string "Which heading do you want to read?$"
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BattleFrontier_BattleArenaLobby_Text_256E02: @ 8256E02
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FallarborTown_BattleTentLobby_Text_256E02: @ 8256E02
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.string "The Set KO Tourney has special rules,\n"
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.string "unlike standard battles.\p"
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.string "First, one battle lasts only\n"
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.string "three turns.\p"
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.string "If the outcome is not decided after\n"
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.string "three turns, it goes to judging.\p"
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.string "The REFEREE will choose the winner\n"
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.string "based on how the POKéMON battled.\p"
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.string "Also, a POKéMON cannot be switched out\n"
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.string "until its battle’s outcome is decided.$"
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BattleFrontier_BattleArenaLobby_Text_256F43: @ 8256F43
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FallarborTown_BattleTentLobby_Text_256F43: @ 8256F43
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.string "The first judging factor is “Mind.”\n"
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.string "This factor evaluates how aggressive\l"
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.string "the battlers were.\p"
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.string "The judging is based on how often\n"
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.string "the TRAINERS ordered the use of\l"
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.string "offensive moves.$"
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BattleFrontier_BattleArenaLobby_Text_256FF2: @ 8256FF2
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FallarborTown_BattleTentLobby_Text_256FF2: @ 8256FF2
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.string "The second judging factor is “Skill.”\n"
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.string "This factor evaluates how effectively\l"
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.string "POKéMON moves were used.\p"
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.string "If a move worked successfully,\n"
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.string "the Skill rating goes up.\p"
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.string "If a move failed, the Skill rating\n"
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.string "is lowered.\p"
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.string "If it was an offensive move, the Skill\n"
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.string "rating goes up if the move was “super\l"
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.string "effective” and goes down if it was\l"
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.string "“not very effective.”\p"
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.string "The Skill rating will not go up for\n"
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.string "moves such as PROTECT and DETECT.\p"
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.string "If the opponent used PROTECT or\n"
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.string "DETECT, and your POKéMON failed to\l"
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.string "hit with a move, its Skill rating will not\l"
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.string "go down.$"
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BattleFrontier_BattleArenaLobby_Text_257202: @ 8257202
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FallarborTown_BattleTentLobby_Text_257202: @ 8257202
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.string "The third judging factor is “Body.”\n"
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.string "This factor is based on how much HP\l"
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.string "remained at the end of a battle.\p"
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.string "The rating takes into account how much\n"
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.string "HP a POKéMON had at the start of\l"
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.string "battle, and what remained at the end.$"
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BattleFrontier_BattleArenaLobby_Text_2572D9: @ 82572D9
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.string "A victory snatched from the ARENA\n"
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.string "TYCOON, and a seven-TRAINER sweep!\p"
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.string "We congratulate you on your most\n"
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.string "splendid challenge!$"
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BattleFrontier_BattleArenaLobby_Text_257353: @ 8257353
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.string "My dear challenger, in recognition of\n"
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.string "your indefatigable spirit, please\l"
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.string "accept these Battle Point(s).$"
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@@ -133,5 +133,20 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1E6: @ 824B1E6
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step_54
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step_end
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.incbin "baserom.gba", 0x24b1e9, 0x10
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BattleFrontier_BattleDomeCorridor_Movement_24B1E9: @ 824B1E9
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step_up
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
|
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step_right
|
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step_right
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step_right
|
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step_right
|
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step_up
|
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step_up
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step_54
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step_end
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@@ -486,7 +486,15 @@ BattleFrontier_OutsideWest_EventScript_249E19:: @ 8249E19
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msgbox BattleFrontier_OutsideWest_Text_24AB06, 2
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end
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.incbin "baserom.gba", 0x249e22, 0x12
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BattleFrontier_OutsideWest_EventScript_249E22:: @ 8249E22
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loadword 0, BattleFrontier_OutsideWest_Text_24AB44
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callstd 2
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end
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||||
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BattleFrontier_OutsideWest_EventScript_249E2B:: @ 8249E2B
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||||
loadword 0, BattleFrontier_OutsideWest_Text_24AB75
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||||
callstd 2
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||||
end
|
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|
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BattleFrontier_BattleDomeLobby_EventScript_249E34:: @ 8249E34
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||||
lockall
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@@ -606,5 +614,7 @@ BattleFrontier_BattleDomeLobby_Text_24A4E9: @ 824A4E9
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||||
.string "Congratulations for winning\n"
|
||||
.string "your Battle Tournament!$"
|
||||
|
||||
.incbin "baserom.gba", 0x24a51d, 0x37
|
||||
BattleFrontier_BattleDomeLobby_Text_24A51D: @ 824A51D
|
||||
.string "Here is your prize for your Battle\n"
|
||||
.string "Tournament victory.$"
|
||||
|
||||
|
||||
@@ -343,7 +343,23 @@ BattleFrontier_BattleDomePreBattleRoom_Text_24B83F: @ 824B83F
|
||||
.string "completed.\p"
|
||||
.string "These are the teams that advanced!$"
|
||||
|
||||
.incbin "baserom.gba", 0x24b88d, 0x128
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B88D: @ 824B88D
|
||||
.string "Congratulations for getting through\n"
|
||||
.string "the 1st round.\p"
|
||||
.string "The 2nd round is next.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B8E6: @ 824B8E6
|
||||
.string "Congratulations for advancing\n"
|
||||
.string "to the semifinals.\p"
|
||||
.string "The best four teams meet in this round.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B94E: @ 824B94E
|
||||
.string "Congratulations for advancing\n"
|
||||
.string "to the final match.\p"
|
||||
.string "You’re one win from the championship.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5: @ 824B9B5
|
||||
.string "{PLAYER}’s next opponent\n"
|
||||
|
||||
@@ -427,7 +427,9 @@ BattleFrontier_BattleFactoryLobby_Text_258C27: @ 8258C27
|
||||
.string "Before you begin your challenge,\n"
|
||||
.string "I need to save the game. Is that okay?$"
|
||||
|
||||
.incbin "baserom.gba", 0x258c6f, 0x42
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||||
BattleFrontier_BattleFactoryLobby_Text_258C6F: @ 8258C6F
|
||||
.string "Okay, I will hold your POKéMON for\n"
|
||||
.string "safekeeping while you compete.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_258CB1: @ 8258CB1
|
||||
.string "Please step this way.$"
|
||||
@@ -439,13 +441,23 @@ BattleFrontier_BattleFactoryLobby_Text_258CC7: @ 8258CC7
|
||||
.string "I must also save the event results.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
.incbin "baserom.gba", 0x258d54, 0x3f
|
||||
BattleFrontier_BattleFactoryLobby_Text_258D54: @ 8258D54
|
||||
.string "I will return your POKéMON in exchange\n"
|
||||
.string "for our rental POKéMON.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_258D93: @ 8258D93
|
||||
.string "Congratulations! You’ve won seven\n"
|
||||
.string "straight Battle Swap matches!$"
|
||||
|
||||
.incbin "baserom.gba", 0x258dd3, 0xa4
|
||||
BattleFrontier_BattleFactoryLobby_Text_258DD3: @ 8258DD3
|
||||
.string "In recognition of your 7-win streak,\n"
|
||||
.string "we award you these Battle Point(s).$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_258E1C: @ 8258E1C
|
||||
.string "Oh, oh, oh!\p"
|
||||
.string "Your Battle Points are maxed.\p"
|
||||
.string "Please come back after using\n"
|
||||
.string "some Battle Points.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_258E77: @ 8258E77
|
||||
.string "We’ve been waiting for you!\p"
|
||||
@@ -458,7 +470,12 @@ BattleFrontier_BattleFactoryLobby_Text_258ECA: @ 8258ECA
|
||||
.string "As a result, you have been disqualified\n"
|
||||
.string "from your challenge.$"
|
||||
|
||||
.incbin "baserom.gba", 0x258f55, 0x3e
|
||||
BattleFrontier_BattleFactoryLobby_Text_258F55: @ 8258F55
|
||||
.string "We’ll return your personal POKéMON.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_258F79: @ 8258F79
|
||||
.string "{PLAYER} received the prize\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_258F93: @ 8258F93
|
||||
.string "Where the intelligence of TRAINERS\n"
|
||||
@@ -540,6 +557,55 @@ BattleFrontier_BattleFactoryLobby_Text_2595C4: @ 82595C4
|
||||
.string "Well, I’m a full-grown man, but I have\n"
|
||||
.string "trouble figuring out their hints.$"
|
||||
|
||||
.incbin "baserom.gba", 0x259658, 0xc9
|
||||
BattleFrontier_BattleFactoryLobby_Text_259658: @ 8259658
|
||||
.string "Like, I’m really tough, but I get bored\n"
|
||||
.string "really easily, so I just kept swapping\l"
|
||||
.string "and battling over and over.\p"
|
||||
.string "So anyway, when I kept entering\n"
|
||||
.string "Battle Swap events, I noticed they\l"
|
||||
.string "varied the rental POKéMON.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_259721: @ 8259721
|
||||
SlateportCity_BattleTentLobby_Text_259721: @ 8259721
|
||||
.string "The Battle Swap rules are listed.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_259743: @ 8259743
|
||||
SlateportCity_BattleTentLobby_Text_259743: @ 8259743
|
||||
.string "Which heading do you want to read?$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_259766: @ 8259766
|
||||
.string "In a Battle Swap event, you may use\n"
|
||||
.string "only three POKéMON.\p"
|
||||
.string "Whether you are renting or swapping,\n"
|
||||
.string "your team may not have two or more\l"
|
||||
.string "of the same POKéMON.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_2597FB: @ 82597FB
|
||||
.string "You may swap POKéMON only with\n"
|
||||
.string "the TRAINER you have just defeated.\p"
|
||||
.string "You may swap for only those POKéMON\n"
|
||||
.string "used by the beaten TRAINER.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_25987E: @ 825987E
|
||||
.string "After every battle you win, you may\n"
|
||||
.string "swap for one of your defeated\l"
|
||||
.string "opponent’s POKéMON.\p"
|
||||
.string "You will not be able to swap POKéMON\n"
|
||||
.string "with the seventh TRAINER in the event.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_259920: @ 8259920
|
||||
.string "There are two key points to be aware\n"
|
||||
.string "of when swapping POKéMON.\p"
|
||||
.string "First, when swapping, you can’t check\n"
|
||||
.string "the stats of the POKéMON you are\l"
|
||||
.string "about to receive.\p"
|
||||
.string "Second, the POKéMON on your team\n"
|
||||
.string "are lined up in sequence, depending on\l"
|
||||
.string "the order in which you rented them.\p"
|
||||
.string "This sequence remains unchanged\n"
|
||||
.string "even when swaps are made.$"
|
||||
|
||||
BattleFrontier_BattleFactoryLobby_Text_259A5E: @ 8259A5E
|
||||
.string "In the Open Level, the rental POKéMON\n"
|
||||
.string "and the opposing TRAINERS’ POKéMON\l"
|
||||
.string "are all Level 100.$"
|
||||
|
||||
@@ -519,3 +519,208 @@ BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1C3: @ 825A1C3
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8: @ 825A1C8
|
||||
SlateportCity_BattleTentCorridor_Text_25A1C8: @ 825A1C8
|
||||
.string "First, we will hold your POKéMON for\n"
|
||||
.string "safekeeping.\p"
|
||||
.string "You may then choose from our\n"
|
||||
.string "selection of POKéMON.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D: @ 825A22D
|
||||
SlateportCity_BattleTentCorridor_Text_25A22D: @ 825A22D
|
||||
.string "Thank you for competing!\n"
|
||||
.string "Let us restore your POKéMON!$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A263: @ 825A263
|
||||
SlateportCity_BattleTentCorridor_Text_25A263: @ 825A263
|
||||
.string "The 2nd match is next!\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A289: @ 825A289
|
||||
SlateportCity_BattleTentCorridor_Text_25A289: @ 825A289
|
||||
.string "The 3rd match is next!\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2AF: @ 825A2AF
|
||||
.string "The 4th match is next!\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2D5: @ 825A2D5
|
||||
.string "The 5th match is next!\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2FB: @ 825A2FB
|
||||
.string "The 6th match is next!\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A321: @ 825A321
|
||||
.string "Finally, the 7th match is next!\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A350: @ 825A350
|
||||
SlateportCity_BattleTentCorridor_Text_25A350: @ 825A350
|
||||
.string "Would you like to save and quit\n"
|
||||
.string "the game?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A37A: @ 825A37A
|
||||
SlateportCity_BattleTentCorridor_Text_25A37A: @ 825A37A
|
||||
.string "Would you like to retire from your\n"
|
||||
.string "Battle Swap challenge?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4: @ 825A3B4
|
||||
.string "I’ve conducted a little investigation\n"
|
||||
.string "about your upcoming opponent.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3F8: @ 825A3F8
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the NORMAL type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A43E: @ 825A43E
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the FIRE type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A482: @ 825A482
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the WATER type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A4C7: @ 825A4C7
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the ELECTRIC type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A50F: @ 825A50F
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the GRASS type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A554: @ 825A554
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the ICE type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A597: @ 825A597
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the FIGHTING type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A5DF: @ 825A5DF
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the POISON type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A625: @ 825A625
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the GROUND type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A66B: @ 825A66B
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the FLYING type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6B1: @ 825A6B1
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the PSYCHIC type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6F8: @ 825A6F8
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the BUG type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A73B: @ 825A73B
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the ROCK type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A77F: @ 825A77F
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the GHOST type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A7C4: @ 825A7C4
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the DRAGON type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A80A: @ 825A80A
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the DARK type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A84E: @ 825A84E
|
||||
.string "The TRAINER is apparently skilled\n"
|
||||
.string "in the handling of the STEEL type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893: @ 825A893
|
||||
.string "The TRAINER appears to have no clear\n"
|
||||
.string "favorites when it comes to type.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9: @ 825A8D9
|
||||
.string "The favorite battle style appears to\n"
|
||||
.string "be slow and steady.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912: @ 825A912
|
||||
.string "The favorite battle style appears to\n"
|
||||
.string "be one of endurance.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C: @ 825A94C
|
||||
.string "The favorite battle style appears to\n"
|
||||
.string "be high risk, high return.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C: @ 825A98C
|
||||
.string "The favorite battle style appears to\n"
|
||||
.string "depend on the battle’s flow.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE: @ 825A9CE
|
||||
.string "The favorite battle style appears to\n"
|
||||
.string "be one based on total preparation.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16: @ 825AA16
|
||||
.string "The favorite battle style appears\n"
|
||||
.string "to be weakening the foe to start.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A: @ 825AA5A
|
||||
.string "The favorite battle style appears to\n"
|
||||
.string "be flexibly adaptable to the situation.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7: @ 825AAA7
|
||||
.string "The favorite battle style appears to\n"
|
||||
.string "be impossible to predict.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6: @ 825AAE6
|
||||
.string "The favorite battle style appears to\n"
|
||||
.string "be free-spirited and unrestrained.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E: @ 825AB2E
|
||||
SlateportCity_BattleTentCorridor_Text_25AB2E: @ 825AB2E
|
||||
.string "Before starting the battle, would you\n"
|
||||
.string "like to swap a POKéMON?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C: @ 825AB6C
|
||||
SlateportCity_BattleTentCorridor_Text_25AB6C: @ 825AB6C
|
||||
.string "Thank you!\n"
|
||||
.string "Your POKéMON swap is complete.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96: @ 825AB96
|
||||
SlateportCity_BattleTentCorridor_Text_25AB96: @ 825AB96
|
||||
.string "Right this way, please!$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25ABAE: @ 825ABAE
|
||||
SlateportCity_BattleTentCorridor_Text_25ABAE: @ 825ABAE
|
||||
.string "I am saving your data.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25ABD2: @ 825ABD2
|
||||
.string "Would you like to record your latest\n"
|
||||
.string "battle on your FRONTIER PASS?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC15: @ 825AC15
|
||||
.string "Excuse me! Excuse me, please!\n"
|
||||
.string "May I get you to wait a few moments?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC58: @ 825AC58
|
||||
.string "…Uh-huh? What?! …Whoa!\n"
|
||||
.string "Understood, sir! Will do!$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC89: @ 825AC89
|
||||
.string "Oh, my…\n"
|
||||
.string "Sorry to keep you waiting!\p"
|
||||
.string "I have a message from this facility’s\n"
|
||||
.string "boss, the FACTORY HEAD.\p"
|
||||
.string "He says, “We’re going to do it!\n"
|
||||
.string "Come here right now!”$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD20: @ 825AD20
|
||||
.string "The FACTORY HEAD is demanding you.\n"
|
||||
.string "Are you prepared to face him?$"
|
||||
|
||||
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD61: @ 825AD61
|
||||
.string "I’m terribly sorry, but I can’t tell you\n"
|
||||
.string "anything about the FACTORY HEAD.$"
|
||||
|
||||
@@ -439,7 +439,24 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC: @ 824FEAC
|
||||
step_00
|
||||
step_end
|
||||
|
||||
.incbin "baserom.gba", 0x24feae, 0xd
|
||||
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAE: @ 824FEAE
|
||||
step_55
|
||||
slow_step_down
|
||||
slow_step_down
|
||||
step_02
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB3: @ 824FEB3
|
||||
step_55
|
||||
slow_step_down
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB6: @ 824FEB6
|
||||
slow_step_down
|
||||
slow_step_down
|
||||
slow_step_down
|
||||
step_02
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB
|
||||
copyvar VAR_RESULT, VAR_0x40CE
|
||||
|
||||
@@ -542,5 +542,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E4F7: @ 824E4F7
|
||||
.string "Your feat will be recorded.\n"
|
||||
.string "I must ask you to briefly wait.$"
|
||||
|
||||
.incbin "baserom.gba", 0x24e533, 0x48
|
||||
BattleFrontier_BattlePalaceLobby_Text_24E533: @ 824E5333
|
||||
.string "For the feat of your 7-win streak,\n"
|
||||
.string "we present you with Battle Point(s).$"
|
||||
|
||||
|
||||
@@ -423,7 +423,15 @@ BattleFrontier_BattlePikeLobby_Text_25C1DF: @ 825C1DF
|
||||
.string "I shall record your results.\n"
|
||||
.string "Please wait…$"
|
||||
|
||||
.incbin "baserom.gba", 0x25c209, 0xd7
|
||||
BattleFrontier_BattlePikeLobby_Text_25C209: @ 825C209
|
||||
.string "To commemorate your completion of\n"
|
||||
.string "the Battle Choice challenge, we award\l"
|
||||
.string "you these Battle Point(s)…$"
|
||||
|
||||
BattleFrontier_BattlePikeLobby_Text_25C26C: @ 825C26C
|
||||
.string "You appear to have reached the limit\n"
|
||||
.string "for Battle Points…\pPlease exchange some Battle Points\n"
|
||||
.string "for prizes, then return…$"
|
||||
|
||||
BattleFrontier_BattlePikeLobby_Text_25C2E0: @ 825C2E0
|
||||
.string "I beg your pardon, but…\p"
|
||||
@@ -458,7 +466,12 @@ BattleFrontier_BattlePikeLobby_Text_25C4FD: @ 825C4FD
|
||||
.string "abilities of POKéMON will be useful\l"
|
||||
.string "here?$"
|
||||
|
||||
.incbin "baserom.gba", 0x25c558, 0xa3
|
||||
BattleFrontier_BattlePikeLobby_Text_25C558: @ 825C558
|
||||
.string "What is this weird place?\n"
|
||||
.string "I can’t figure it out at all!\p"
|
||||
.string "I’ve taken the challenge a bunch\n"
|
||||
.string "of times, but all I ever do is run into\l"
|
||||
.string "TRAINERS whichever path I choose.$"
|
||||
|
||||
BattleFrontier_BattlePikeLobby_Text_25C5FB: @ 825C5FB
|
||||
.string "The Battle Choice’s rules are listed.$"
|
||||
|
||||
@@ -693,7 +693,10 @@ BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0: @ 825D9B0
|
||||
step_up
|
||||
step_end
|
||||
|
||||
.incbin "baserom.gba", 0x25d9b3, 0x3
|
||||
BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B3: @ 825D9B3
|
||||
step_down
|
||||
step_down
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25D9B6: @ 825D9B6
|
||||
.string "Welcome…\n"
|
||||
@@ -715,7 +718,27 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25DABE: @ 825DABE
|
||||
.string "The best of luck to you.\n"
|
||||
.string "Farewell.$"
|
||||
|
||||
.incbin "baserom.gba", 0x25dae1, 0xf0
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25DAE1: @ 825DAE1
|
||||
.string "Excuse me…\p"
|
||||
.string "Would you care for a battle?\n"
|
||||
.string "I’ll restore your POKéMON if you win.$"
|
||||
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25DB2F: @ 825DB2F
|
||||
.string "Very well…\n"
|
||||
.string "Now, shall we?$"
|
||||
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25DB49: @ 825DB49
|
||||
.string "I see…\n"
|
||||
.string "How unsporting of you…$"
|
||||
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25DB67: @ 825DB67
|
||||
.string "Magnificent…\p"
|
||||
.string "As promised, I shall restore your\n"
|
||||
.string "POKéMON to full health.$"
|
||||
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25DBAE: @ 825DBAE
|
||||
.string "The best of luck to you.\n"
|
||||
.string "Farewell.$"
|
||||
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25DBD1: @ 825DBD1
|
||||
.string "Oh, my!\p"
|
||||
@@ -854,7 +877,12 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25E238: @ 825E238
|
||||
.string "Since you have chosen this room, I will\n"
|
||||
.string "restore two POKéMON to full health…$"
|
||||
|
||||
.incbin "baserom.gba", 0x25e293, 0x7e
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25E293: @ 825E293
|
||||
.string "I welcome you…\p"
|
||||
.string "Giggle…\n"
|
||||
.string "You should thank your lucky stars…\p"
|
||||
.string "Since you have chosen this room,\n"
|
||||
.string "all your POKéMON will be restored…$"
|
||||
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25E311: @ 825E311
|
||||
.string "I shall go fetch our master…$"
|
||||
|
||||
@@ -338,3 +338,56 @@ BattleFrontier_BattlePikeThreePathRoom_Text_25CE08: @ 825CE08
|
||||
.string "I am saving your data…\n"
|
||||
.string "A little time, please…$"
|
||||
|
||||
BattleFrontier_BattlePikeRandomRoom1_Text_25CE36: @ 825CE36
|
||||
BattleFrontier_BattlePikeRandomRoom3_Text_25CE36: @ 825CE36
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25CE36: @ 825CE36
|
||||
.string "The path is blocked!\n"
|
||||
.string "And there is no turning back…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25CE69: @ 825CE69
|
||||
.string "I beg your pardon, but…\p"
|
||||
.string "Are you perhaps finding it difficult\n"
|
||||
.string "to choose your path?$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB: @ 825CEBB
|
||||
.string "I see…\n"
|
||||
.string "I apologize for my impertinence…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3: @ 825CEE3
|
||||
.string "Ah, let me see… There is something\n"
|
||||
.string "about the path on the right…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25CF23: @ 825CF23
|
||||
.string "Ah, let me see… There is something\n"
|
||||
.string "about the path in the center…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25CF64: @ 825CF64
|
||||
.string "Ah, let me see… There is something\n"
|
||||
.string "about the path on the left…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3: @ 825CFA3
|
||||
.string "It seems to have the distinct aroma\n"
|
||||
.string "of POKéMON wafting around it…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5: @ 825CFE5
|
||||
.string "Is it… A TRAINER?\n"
|
||||
.string "I sense the presence of people…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25D017: @ 825D017
|
||||
.string "I seem to have heard something…\n"
|
||||
.string "It may have been whispering…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25D054: @ 825D054
|
||||
.string "For some odd reason, I felt a wave\n"
|
||||
.string "of nostalgia coming from it…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25D094: @ 825D094
|
||||
.string "I am sorry to say…\p"
|
||||
.string "A terrifying event, yes, a horrible one,\n"
|
||||
.string "is about to befall you…\p"
|
||||
.string "I urge you to pay the utmost care\n"
|
||||
.string "and prepare for the worst…$"
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_25D125: @ 825D125
|
||||
.string "From every path I sense a dreadful\n"
|
||||
.string "presence…$"
|
||||
|
||||
@@ -481,7 +481,8 @@ BattleFrontier_BattlePointExchangeServiceCorner_Text_25F7FA: @ 825F7FA
|
||||
.string "have collected for lovely prizes.\p"
|
||||
.string "Please choose a prize from this list.$"
|
||||
|
||||
.incbin "baserom.gba", 0x25f890, 0x26
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F890: @ 825F890
|
||||
.string "Please choose a prize from this list.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8B6: @ 825F8B6
|
||||
.string "You’ve chosen the KISS POSTER.\n"
|
||||
@@ -660,5 +661,104 @@ BattleFrontier_BattlePointExchangeServiceCorner_Text_26012D: @ 826012D
|
||||
.string "the BATTLE facilities, they start\l"
|
||||
.string "giving you more and more Battle Points.$"
|
||||
|
||||
.incbin "baserom.gba", 0x2601aa, 0x498
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2601AA: @ 82601AA
|
||||
.string "A large poster with a SMOOCHUM print.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2601D0: @ 82601D0
|
||||
.string "A SMOOCHUM cushion.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_260201: @ 8260201
|
||||
.string "A SMOOCHUM DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26022F: @ 826022F
|
||||
.string "A TOGEPI DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26025B: @ 826025B
|
||||
.string "A MEOWTH DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_260287: @ 8260287
|
||||
.string "A CLEFAIRY DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2602B5: @ 82602B5
|
||||
.string "A DITTO DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2602E0: @ 82602E0
|
||||
.string "A CYNDAQUIL DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26030F: @ 826030F
|
||||
.string "A CHIKORITA DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26033E: @ 826033E
|
||||
.string "A TOTODILE DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C: @ 826036C
|
||||
.string "A large DOLL.\n"
|
||||
.string "Place it on a mat or a desk.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_260397: @ 8260397
|
||||
.string "Raises the stat ATTACK of one\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2603BE: @ 82603BE
|
||||
.string "Raises the stat SP. ATK of one\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2603E6: @ 82603E6
|
||||
.string "Raises the stat DEFENSE of one\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26040E: @ 826040E
|
||||
.string "Raises the stat SP. DEF of one\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_260436: @ 8260436
|
||||
.string "Raises the stat SPEED of one\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26045C: @ 826045C
|
||||
.string "Raises the HP of one POKéMON.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26047A: @ 826047A
|
||||
.string "A hold item that gradually restores\n"
|
||||
.string "HP in battle.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2604AC: @ 82604AC
|
||||
.string "A hold item that restores any\n"
|
||||
.string "lowered stat.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2604D8: @ 82604D8
|
||||
.string "A hold item that occasionally allows\n"
|
||||
.string "the first strike.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_26050F: @ 826050F
|
||||
.string "A hold item that snaps POKéMON out\n"
|
||||
.string "of infatuation.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_260542: @ 8260542
|
||||
.string "A hold item that casts a glare to\n"
|
||||
.string "reduce accuracy.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_260575: @ 8260575
|
||||
.string "Raises a move’s power, but permits\n"
|
||||
.string "only that move.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2605A8: @ 82605A8
|
||||
.string "A hold item that may cause flinching\n"
|
||||
.string "when the foe is hit.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_2605E2: @ 82605E2
|
||||
.string "A hold item that occasionally\n"
|
||||
.string "prevents fainting.$"
|
||||
|
||||
BattleFrontier_BattlePointExchangeServiceCorner_Text_260613: @ 8260613
|
||||
.string "A hold item that raises the\n"
|
||||
.string "critical-hit rate.$"
|
||||
|
||||
@@ -3,7 +3,14 @@ BattleFrontier_BattlePyramidLobby_MapScripts:: @ 8250716
|
||||
map_script 4, BattleFrontier_BattlePyramidLobby_MapScript2_2497FB
|
||||
.byte 0
|
||||
|
||||
.incbin "baserom.gba", 0x250721, 0x14
|
||||
BattleFrontier_BattlePyramidLobby_MapScript2_250721: @ 8250721
|
||||
map_script_2 VAR_0x4001, 0, BattleFrontier_BattlePyramidLobby_EventScript_25072B
|
||||
.2byte 0
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_25072B: @ 825072B
|
||||
setvar VAR_0x4001, 1
|
||||
turnobject 255, 2
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_MapScript2_250735: @ 8250735
|
||||
map_script_2 VAR_0x4000, 0, BattleFrontier_BattlePyramidLobby_EventScript_25075F
|
||||
@@ -724,7 +731,9 @@ BattleFrontier_BattlePyramidLobby_Text_25197E: @ 825197E
|
||||
.string "Please pick the items you’ll keep in the\n"
|
||||
.string "BATTLE BAG, and with your POKéMON.$"
|
||||
|
||||
.incbin "baserom.gba", 0x2519ca, 0x2e
|
||||
BattleFrontier_BattlePyramidLobby_Text_2519CA: @ 82519CA
|
||||
.string "{PLAYER} returned everything that\n"
|
||||
.string "the POKéMON held.$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_2519F8: @ 82519F8
|
||||
.string "The BATTLE BAG you used will be kept\n"
|
||||
@@ -736,7 +745,19 @@ BattleFrontier_BattlePyramidLobby_Text_251A77: @ 8251A77
|
||||
.string "I must record your results.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
.incbin "baserom.gba", 0x251aa0, 0xba
|
||||
BattleFrontier_BattlePyramidLobby_Text_251AA0: @ 8251AA0
|
||||
.string "As a memento for conquering\n"
|
||||
.string "the BATTLE PYRAMID, please take this.$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_251AE2: @ 8251AE2
|
||||
.string "{PLAYER} received the prize\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_251AFC: @ 8251AFC
|
||||
.string "…Ah…\n"
|
||||
.string "Your BAG appears to be filled.\p"
|
||||
.string "Please return after you’ve organized\n"
|
||||
.string "your BAG’s contents.$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_251B5A: @ 8251B5A
|
||||
.string "How disappointing for you…\p"
|
||||
@@ -748,7 +769,11 @@ BattleFrontier_BattlePyramidLobby_Text_251BB6: @ 8251BB6
|
||||
.string "We look forward to your\n"
|
||||
.string "next challenge!$"
|
||||
|
||||
.incbin "baserom.gba", 0x251bde, 0x5d
|
||||
BattleFrontier_BattlePyramidLobby_Text_251BDE: @ 8251BDE
|
||||
.string "We have been looking forward to\n"
|
||||
.string "your arrival!\p"
|
||||
.string "Here is your prize for conquering\n"
|
||||
.string "the PYRAMID.$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_251C3B: @ 8251C3B
|
||||
.string "Welcome…\p"
|
||||
|
||||
@@ -517,3 +517,135 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24220E:: @ 824220E
|
||||
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
|
||||
end
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_242217: @ 8242217
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242217: @ 8242217
|
||||
.string "We will restore your POKéMON to\n"
|
||||
.string "full health.$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242244: @ 8242244
|
||||
.string "You will be facing opponent no. {STR_VAR_1}.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242277: @ 8242277
|
||||
.string "You will be facing opponent no. 2.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2422A9: @ 82422A9
|
||||
.string "You will be facing opponent no. 3.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2422DB: @ 82422DB
|
||||
.string "You will be facing opponent no. 4.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_24230D: @ 824230D
|
||||
.string "You will be facing opponent no. 5.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_24233F: @ 824233F
|
||||
.string "You will be facing opponent no. 6.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242371: @ 8242371
|
||||
.string "You will be facing opponent no. 7.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_2423A3: @ 82423A3
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2423A3: @ 82423A3
|
||||
.string "Record your battle on your\n"
|
||||
.string "FRONTIER PASS?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2423CD: @ 82423CD
|
||||
.string "{PLAYER}’s battle was recorded\n"
|
||||
.string "on the FRONTIER PASS.$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_2423FC: @ 82423FC
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2423FC: @ 82423FC
|
||||
.string "Would you like to save and\n"
|
||||
.string "quit the game?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_242426: @ 8242426
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242426: @ 8242426
|
||||
.string "Saving your battle data.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_24244C: @ 824244C
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_24244C: @ 824244C
|
||||
.string "Would you like to cancel your BATTLE\n"
|
||||
.string "ROOM challenge?$"
|
||||
|
||||
gText_BattleRecordCouldntBeSaved:: @ 8242481
|
||||
.string "There was an error of some sort.\n"
|
||||
.string "Your record could not be saved.$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2424C2: @ 82424C2
|
||||
.string "Excuse me, but…\p"
|
||||
.string "Our leader, the SALON MAIDEN, is on\n"
|
||||
.string "her way here in hopes of battling you.\p"
|
||||
.string "She should be arriving very shortly.$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242542: @ 8242542
|
||||
.string "You will be facing the SALON MAIDEN.\n"
|
||||
.string "Are you prepared?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579
|
||||
.string "Greetings…\n"
|
||||
.string "My name is ANABEL.\p"
|
||||
.string "I am the SALON MAIDEN, and I am in\n"
|
||||
.string "charge of running the BATTLE TOWER…\p"
|
||||
.string "I have heard several rumors\n"
|
||||
.string "about you…\p"
|
||||
.string "In all honesty, what I have heard does\n"
|
||||
.string "not seem attractive in any way…\p"
|
||||
.string "The reason I’ve come to see you…\n"
|
||||
.string "Well, there is but one reason…$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_24268C: @ 824268C
|
||||
.string "Let me see your talent in\n"
|
||||
.string "its entirety…$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2426B4: @ 82426B4
|
||||
.string "ANABEL: Fufufu, nicely done…\p"
|
||||
.string "Your FRONTIER PASS, please…\n"
|
||||
.string "Your talent shall be recognized.$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_24270E: @ 824270E
|
||||
.string "The Ability Symbol was embossed on\n"
|
||||
.string "the FRONTIER PASS!$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744
|
||||
.string "… … … … … …\p"
|
||||
.string "You have confidence in your POKéMON\n"
|
||||
.string "battling talent, don’t you?\p"
|
||||
.string "I urge you to keep battling and\n"
|
||||
.string "keep on winning.\p"
|
||||
.string "I will be waiting for you.\n"
|
||||
.string "Until the next time we meet…$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9
|
||||
.string "ANABEL: You really did come back to\n"
|
||||
.string "see me…\p"
|
||||
.string "… … … … … …\p"
|
||||
.string "You’ve won straight matches to see me…\n"
|
||||
.string "I won’t have to hold back against you…\p"
|
||||
.string "It’s been too long now…\p"
|
||||
.string "Too long since I’ve been able to battle\n"
|
||||
.string "without thinking about anything…$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2428E0: @ 82428E0
|
||||
.string "Let’s begin, shall we?$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_2428F7: @ 82428F7
|
||||
.string "ANABEL: Fufu, congratulations…\n"
|
||||
.string "Your FRONTIER PASS, please…$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_242932: @ 8242932
|
||||
.string "The Ability Symbol took on\n"
|
||||
.string "a golden shine!$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom_Text_24295D: @ 824295D
|
||||
.string "That was fun…\p"
|
||||
.string "I have never had a POKéMON battle\n"
|
||||
.string "so enjoyable before…\p"
|
||||
.string "I wish I could battle with you again…$"
|
||||
|
||||
|
||||
@@ -507,5 +507,27 @@ BattleFrontier_BattleTowerBattleRoom2_Text_24963C: @ 824963C
|
||||
.string "The 7th set of opponents is next.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
.incbin "baserom.gba", 0x24966d, 0x120
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_24966D: @ 824966D
|
||||
.string "The 2nd set of opponents is next.\n"
|
||||
.string "Do your best!$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_24969D: @ 824969D
|
||||
.string "The 3rd set of opponents is next.\n"
|
||||
.string "Do your best!$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_2496CD: @ 82496CD
|
||||
.string "The 4th set of opponents is next.\n"
|
||||
.string "Do your best!$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_2496FD: @ 82496FD
|
||||
.string "The 5th set of opponents is next.\n"
|
||||
.string "Do your best!$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_24972D: @ 824972D
|
||||
.string "The 6th set of opponents is next.\n"
|
||||
.string "Do your best!$"
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_Text_24975D: @ 824975D
|
||||
.string "The 7th set of opponents is next.\n"
|
||||
.string "Do your best!$"
|
||||
|
||||
|
||||
@@ -797,7 +797,14 @@ BattleFrontier_BattleTowerLobby_Movement_23F19C: @ 823F19C
|
||||
step_54
|
||||
step_end
|
||||
|
||||
.incbin "baserom.gba", 0x23f1a0, 0x7
|
||||
BattleFrontier_BattleTowerLobby_Movement_23F1A0: @ 823F1A0
|
||||
step_16
|
||||
step_16
|
||||
step_16
|
||||
step_16
|
||||
step_16
|
||||
step_54
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23F1A7:: @ 823F1A7
|
||||
compare_var_to_value VAR_0x40CE, 0
|
||||
@@ -1109,7 +1116,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23F558:: @ 823F558
|
||||
releaseall
|
||||
end
|
||||
|
||||
.incbin "baserom.gba", 0x23f55a, 0x29
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23F55A: @ 823F55A
|
||||
.string "I’ll direct you to your BATTLE ROOM now.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F583: @ 823F583
|
||||
.string "Excuse me!\p"
|
||||
@@ -1123,5 +1131,407 @@ BattleFrontier_BattleTowerLobby_Text_23F60D: @ 823F60D
|
||||
.string "You’ve beaten all seven TRAINERS!\p"
|
||||
.string "$"
|
||||
|
||||
.incbin "baserom.gba", 0x23f641, 0x4b
|
||||
BattleFrontier_BattleTowerLobby_Text_23F641: @ 823F641
|
||||
.string "For beating seven TRAINERS in a row,\n"
|
||||
.string "you have earned this fabulous prize!\p"
|
||||
.string "$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_23F68C: @ 823F68C
|
||||
.string "{PLAYER} received the prize\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
|
||||
.incbin "baserom.gba", 0x23f6a6, 0x51
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F6F7: @ 823F6F7
|
||||
.string "Thank you for playing!\p"
|
||||
.string "$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F70F: @ 823F70F
|
||||
.string "Your record will be saved.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F737: @ 823F737
|
||||
.string "We’ve been waiting for you!\p"
|
||||
.string "$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F754: @ 823F754
|
||||
.string "Before entering a BATTLE ROOM, your\n"
|
||||
.string "progress will be saved. Please wait.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F79D: @ 823F79D
|
||||
.string "You’re finally about to face the\n"
|
||||
.string "50th TRAINER.\p"
|
||||
.string "From here on, every time you beat seven\n"
|
||||
.string "TRAINERS in a row, your POKéMON will\l"
|
||||
.string "receive a commemorative RIBBON.\p"
|
||||
.string "Good luck!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F844: @ 823F844
|
||||
.string "Here are some RIBBONS for beating\n"
|
||||
.string "seven tough TRAINERS in a row.\p"
|
||||
.string "{PLAYER} received some RIBBONS!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F89F: @ 823F89F
|
||||
.string "{PLAYER} put the RIBBONS on\n"
|
||||
.string "the challenger POKéMON.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F8CD: @ 823F8CD
|
||||
.string "Excuse me, do you have a moment?\p"
|
||||
.string "Can you describe your feelings when\n"
|
||||
.string "you’re about to begin a BATTLE TOWER\l"
|
||||
.string "match, or when you’ve either won or\l"
|
||||
.string "lost a match?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F969: @ 823F969
|
||||
.string "Okay, what are your feelings when\n"
|
||||
.string "you’re about to begin a match?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F9AA: @ 823F9AA
|
||||
.string "What do you feel when you’ve won\n"
|
||||
.string "a match?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23F9D4: @ 823F9D4
|
||||
.string "Can I hear about your feelings when\n"
|
||||
.string "you have lost a match?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FA0F: @ 823FA0F
|
||||
.string "Oh, so you don’t think much about it?\n"
|
||||
.string "You’re one cool customer.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FA4F: @ 823FA4F
|
||||
.string "Hunh? You changed your mind?\n"
|
||||
.string "I guess you’re fickle.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FA83: @ 823FA83
|
||||
.string "Okay, so that’s how you feel?\n"
|
||||
.string "That’s quite original.\p"
|
||||
.string "Thanks!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FAC0: @ 823FAC0
|
||||
.string "The number of matches you win in a row\n"
|
||||
.string "is recorded.\p"
|
||||
.string "I’d better not get beaten in\n"
|
||||
.string "an embarrassing way!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FB26: @ 823FB26
|
||||
.string "Once you’ve entered the BATTLE TOWER,\n"
|
||||
.string "you can’t leave until you either lose\l"
|
||||
.string "or you beat seven TRAINERS in a row.\p"
|
||||
.string "You’d best be certain that you’re up\n"
|
||||
.string "to the challenge.$"
|
||||
|
||||
.incbin "baserom.gba", 0x23fbce, 0x139
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FD07: @ 823FD07
|
||||
.string "We look forward to seeing you on\n"
|
||||
.string "another challenge!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FD3B: @ 823FD3B
|
||||
.string "The BATTLE ROOM offers two levels\n"
|
||||
.string "of challenge, Level 50 and Open Level.\l"
|
||||
.string "Which is your choice?$"
|
||||
|
||||
.incbin "baserom.gba", 0x23fd9a, 0x2d
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FDC7: @ 823FDC7
|
||||
.string "Before entering a BATTLE ROOM, your\n"
|
||||
.string "progress must be saved. Is that okay?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FE11: @ 823FE11
|
||||
.string "I will now show you to the\n"
|
||||
.string "{STR_VAR_1} BATTLE ROOM.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_23FE3C: @ 823FE3C
|
||||
.string "Shall I record your last BATTLE TOWER\n"
|
||||
.string "match on your FRONTIER PASS?$"
|
||||
|
||||
.incbin "baserom.gba", 0x23fe7f, 0x1a8
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240027: @ 8240027
|
||||
.string "Excuse me!\p"
|
||||
.string "You don’t have three eligible POKéMON.\p"
|
||||
.string "You must have three different POKéMON\n"
|
||||
.string "of Level 50 or less to enter.\p"
|
||||
.string "They also must be holding different\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Please come see me when you are ready.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_24010B: @ 824010B
|
||||
.string "Excuse me!\p"
|
||||
.string "You don’t have three eligible POKéMON.\p"
|
||||
.string "You must have three different POKéMON\n"
|
||||
.string "to enter.\p"
|
||||
.string "They also must be holding different\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Please come see me when you are ready.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2401DB: @ 82401DB
|
||||
.string "Excuse me!\p"
|
||||
.string "You don’t have four eligible POKéMON.\p"
|
||||
.string "You must have four different POKéMON\n"
|
||||
.string "of Level 50 or less to enter.\p"
|
||||
.string "They also must be holding different\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Please come see me when you are ready.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2402BD: @ 82402BD
|
||||
.string "Excuse me!\p"
|
||||
.string "You don’t have four eligible POKéMON.\p"
|
||||
.string "You must have four different POKéMON\n"
|
||||
.string "to enter.\p"
|
||||
.string "They also must be holding different\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Please come see me when you are ready.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_24038B: @ 824038B
|
||||
.string "Excuse me!\p"
|
||||
.string "You don’t have two eligible POKéMON.\p"
|
||||
.string "You must have two different POKéMON\n"
|
||||
.string "of Level 50 or less to enter.\p"
|
||||
.string "They also must be holding different\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Please come see me when you are ready.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_24046B: @ 824046B
|
||||
.string "Excuse me!\p"
|
||||
.string "You don’t have two eligible POKéMON.\p"
|
||||
.string "You must have two different POKéMON\n"
|
||||
.string "to enter.\p"
|
||||
.string "They also must be holding different\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Please come see me when you are ready.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240537: @ 8240537
|
||||
.string "Where the talents of TRAINERS\n"
|
||||
.string "are put to the test!\p"
|
||||
.string "Welcome to the BATTLE TOWER!\p"
|
||||
.string "I am your guide to the SINGLE\n"
|
||||
.string "BATTLE ROOMS.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2405B3: @ 82405B3
|
||||
.string "Would you like to take the SINGLE\n"
|
||||
.string "BATTLE ROOM challenge?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2405EC: @ 82405EC
|
||||
.string "The BATTLE TOWER’s SINGLE BATTLE\n"
|
||||
.string "ROOMS are facilities for conducting\l"
|
||||
.string "SINGLE BATTLES with three POKéMON.\p"
|
||||
.string "There are many SINGLE BATTLE ROOMS\n"
|
||||
.string "in the BATTLE TOWER for team battles.\p"
|
||||
.string "In each of the SINGLE BATTLE ROOMS,\n"
|
||||
.string "seven TRAINERS await your challenge.\p"
|
||||
.string "If you manage to defeat all seven,\n"
|
||||
.string "you will earn Battle Points.\p"
|
||||
.string "If you want to interrupt your\n"
|
||||
.string "challenge, please save the game.\p"
|
||||
.string "If you don’t save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2407A6: @ 82407A6
|
||||
.string "Now please select the three POKéMON\n"
|
||||
.string "that are to be entered.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2407E2: @ 82407E2
|
||||
.string "Where the talents of TRAINERS\n"
|
||||
.string "are put to the test!\p"
|
||||
.string "Welcome to the BATTLE TOWER!\p"
|
||||
.string "I am your guide to the DOUBLE\n"
|
||||
.string "BATTLE ROOMS.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_24085E: @ 824085E
|
||||
.string "Would you like to take the DOUBLE\n"
|
||||
.string "BATTLE ROOM challenge?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240897: @ 8240897
|
||||
.string "The BATTLE TOWER’s DOUBLE BATTLE\n"
|
||||
.string "ROOMS are facilities for conducting\l"
|
||||
.string "DOUBLE BATTLES with four POKéMON.\p"
|
||||
.string "There are many DOUBLE BATTLE ROOMS\n"
|
||||
.string "in the BATTLE TOWER for team battles.\p"
|
||||
.string "In each of the DOUBLE BATTLE ROOMS,\n"
|
||||
.string "seven TRAINERS await your challenge.\p"
|
||||
.string "If you manage to defeat all seven,\n"
|
||||
.string "you will earn Battle Points.\p"
|
||||
.string "If you want to interrupt your\n"
|
||||
.string "challenge, please save the game.\p"
|
||||
.string "If you don’t save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240A50: @ 8240A50
|
||||
.string "Now please select the four POKéMON\n"
|
||||
.string "that are to be entered.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240A8B: @ 8240A8B
|
||||
.string "Where the talents of TRAINERS\n"
|
||||
.string "are put to the test!\p"
|
||||
.string "Welcome to the BATTLE TOWER!\p"
|
||||
.string "I am your guide to the MULTI\n"
|
||||
.string "BATTLE ROOMS.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240B06: @ 8240B06
|
||||
.string "Would you like to take the MULTI\n"
|
||||
.string "BATTLE ROOM challenge?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240B3E: @ 8240B3E
|
||||
.string "The BATTLE TOWER’s MULTI BATTLE\n"
|
||||
.string "ROOMS are facilities for conducting\l"
|
||||
.string "MULTI BATTLES.\p"
|
||||
.string "For MULTI BATTLES, you must partner\n"
|
||||
.string "with a TRAINER in the TOWER and enter\l"
|
||||
.string "with two POKéMON each.\p"
|
||||
.string "Inside the TOWER is a room named\n"
|
||||
.string "the BATTLE SALON where you may meet\l"
|
||||
.string "other TRAINERS.\p"
|
||||
.string "There, you must find a TRAINER to act\n"
|
||||
.string "as your partner in MULTI BATTLES.\p"
|
||||
.string "Once you have partnered up, you will\n"
|
||||
.string "be shown to a MULTI BATTLE ROOM.\p"
|
||||
.string "In the MULTI BATTLE ROOM, seven\n"
|
||||
.string "tag teams await your challenge.\p"
|
||||
.string "If you manage to defeat all seven\n"
|
||||
.string "teams, you will earn Battle Points.\p"
|
||||
.string "If you want to interrupt your\n"
|
||||
.string "challenge, please save the game.\p"
|
||||
.string "If you don’t save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240DDB: @ 8240DDB
|
||||
.string "Now please select the two POKéMON\n"
|
||||
.string "that are to be entered.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240E15: @ 8240E15
|
||||
.string "Where the talents of TRAINERS\n"
|
||||
.string "are put to the test!\p"
|
||||
.string "Welcome to the BATTLE TOWER!\p"
|
||||
.string "I am your guide to the LINK MULTI\n"
|
||||
.string "BATTLE ROOMS.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240E95: @ 8240E95
|
||||
.string "Would you like to take the LINK MULTI\n"
|
||||
.string "BATTLE ROOM challenge?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_240ED2: @ 8240ED2
|
||||
.string "The BATTLE TOWER’s MULTI BATTLE\n"
|
||||
.string "ROOMS are facilities for conducting\l"
|
||||
.string "MULTI BATTLES with a friend.\p"
|
||||
.string "You must link with your friend using\n"
|
||||
.string "Wireless Adapters or a Game Boy\l"
|
||||
.string "Advance Game Link cable.\p"
|
||||
.string "You must partner with your friend and\n"
|
||||
.string "enter two different kinds of POKéMON.\p"
|
||||
.string "There are many MULTI BATTLE ROOMS\n"
|
||||
.string "in the BATTLE TOWER for team battles.\p"
|
||||
.string "In a MULTI BATTLE ROOM, seven\n"
|
||||
.string "tag teams await you and your friend\l"
|
||||
.string "to make a tag-team challenge.\p"
|
||||
.string "If you manage to defeat all seven\n"
|
||||
.string "teams, you will earn Battle Points.\p"
|
||||
.string "Please beware that unlike other ROOMS,\n"
|
||||
.string "you may not interrupt your challenge.\p"
|
||||
.string "Once you start, you must battle seven\n"
|
||||
.string "MULTI BATTLES in a row nonstop.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_24115E: @ 824115E
|
||||
.string "Now please select the two POKéMON\n"
|
||||
.string "that are to be entered.$"
|
||||
|
||||
.incbin "baserom.gba", 0x241198, 0xa8
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_241240: @ 8241240
|
||||
.string "The LINK MULTI BATTLE ROOM challenge\n"
|
||||
.string "is only for two linked players.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_241285: @ 8241285
|
||||
.string "Your friend has also selected\n"
|
||||
.string "the POKéMON {STR_VAR_1}.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2412B3: @ 82412B3
|
||||
.string "Your friend has also selected the\n"
|
||||
.string "POKéMON {STR_VAR_1} and {STR_VAR_2}.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2412E8: @ 82412E8
|
||||
.string "Your friend has chosen a different\n"
|
||||
.string "battle level.$"
|
||||
|
||||
.incbin "baserom.gba", 0x241319, 0xc5
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2413DE: @ 82413DE
|
||||
.string "Please choose two POKéMON different\n"
|
||||
.string "from your friend’s, match the level\l"
|
||||
.string "you wish to enter, and register again.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_24144D: @ 824144D
|
||||
.string "I will save the game before\n"
|
||||
.string "showing you in. Please wait.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_241486: @ 8241486
|
||||
.string "Congratulations!\n"
|
||||
.string "You have defeated the SALON MAIDEN\l"
|
||||
.string "and swept seven TRAINERS!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_2414D4: @ 82414D4
|
||||
.string "In recognition of your infinite talent,\n"
|
||||
.string "we award you these Battle Point(s).$"
|
||||
|
||||
BattleFrontier_BattleArenaLobby_Text_241520: @ 8241520
|
||||
BattleFrontier_BattleDomeLobby_Text_241520: @ 8241520
|
||||
BattleFrontier_BattleFactoryLobby_Text_241520: @ 8241520
|
||||
BattleFrontier_BattlePalaceLobby_Text_241520: @ 8241520
|
||||
BattleFrontier_BattlePikeLobby_Text_241520: @ 8241520
|
||||
BattleFrontier_BattlePyramidLobby_Text_241520: @ 8241520
|
||||
BattleFrontier_BattleTowerLobby_Text_241520: @ 8241520
|
||||
.string "{PLAYER} obtained {STR_VAR_1} Battle Point(s).$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_241540: @ 8241540
|
||||
.string "The BATTLE TOWER rules are listed.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_241563: @ 8241563
|
||||
.string "Which heading do you want to read?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_241586: @ 8241586
|
||||
.string "The BATTLE TOWER is a facility where\n"
|
||||
.string "four types of battles are waged--\l"
|
||||
.string "SINGLE BATTLE, DOUBLE BATTLE, MULTI\l"
|
||||
.string "BATTLE, and LINK MULTI BATTLE.\p"
|
||||
.string "For each of these types, there are\n"
|
||||
.string "separate BATTLE ROOMS.\p"
|
||||
.string "Please speak with a guide offering\n"
|
||||
.string "the type of battle you wish to enter.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_241693: @ 8241693
|
||||
.string "Depending on the BATTLE ROOM you are\n"
|
||||
.string "entering, you will be required to take\l"
|
||||
.string "a certain number of POKéMON.\p"
|
||||
.string "The SINGLE BATTLE mode requires\n"
|
||||
.string "three POKéMON.\p"
|
||||
.string "The DOUBLE BATTLE mode requires four,\n"
|
||||
.string "and the MULTI modes both require two.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_241777: @ 8241777
|
||||
.string "The BATTLE SALON is where you must\n"
|
||||
.string "find a partner to form a tag team for\l"
|
||||
.string "the MULTI BATTLE ROOM challenge.\p"
|
||||
.string "Choose the best partner for you by\n"
|
||||
.string "examining other TRAINERS’\l"
|
||||
.string "POKéMON and their moves.\p"
|
||||
.string "You may choose a new tag partner\n"
|
||||
.string "after winning seven straight matches.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_24187E: @ 824187E
|
||||
.string "The LINK MULTI BATTLE Mode is for two\n"
|
||||
.string "friends to mount a challenge together.\p"
|
||||
.string "You and your friend must be linked with\n"
|
||||
.string "Wireless Adapters or a GBA Game Link\l"
|
||||
.string "cable.\p"
|
||||
.string "You must choose two POKéMON at\n"
|
||||
.string "the registration counter.\p"
|
||||
.string "These POKéMON must be different\n"
|
||||
.string "from those of your friend.\p"
|
||||
.string "You may not interrupt this challenge\n"
|
||||
.string "in the middle, unlike other modes.$"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -41,3 +41,316 @@ SSTidalRooms_EventScript_23C03C:: @ 823C03C
|
||||
msgbox SSTidalRooms_Text_23C553, 4
|
||||
return
|
||||
|
||||
SSTidalCorridor_EventScript_23C050:: @ 823C050
|
||||
compare_var_to_value VAR_PORTHOLE, 2
|
||||
goto_eq SSTidalCorridor_EventScript_23C067
|
||||
compare_var_to_value VAR_PORTHOLE, 7
|
||||
goto_eq SSTidalCorridor_EventScript_23C07D
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C067:: @ 823C067
|
||||
special sub_8137FB0
|
||||
setvar VAR_PORTHOLE, 3
|
||||
lockall
|
||||
playse SE_PINPON
|
||||
msgbox SSTidalCorridor_Text_23C4E3, 4
|
||||
releaseall
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C07D:: @ 823C07D
|
||||
special sub_8137FB0
|
||||
setvar VAR_PORTHOLE, 8
|
||||
lockall
|
||||
playse SE_PINPON
|
||||
msgbox SSTidalCorridor_Text_23C50F, 4
|
||||
releaseall
|
||||
end
|
||||
|
||||
SSTidalRooms_EventScript_23C093:: @ 823C093
|
||||
special sub_8137FB0
|
||||
setvar VAR_PORTHOLE, 8
|
||||
playse SE_PINPON
|
||||
msgbox SSTidalRooms_Text_23C50F, 4
|
||||
return
|
||||
|
||||
SSTidalRooms_EventScript_23C0A7:: @ 823C0A7
|
||||
switch VAR_PORTHOLE
|
||||
case 2, SSTidalRooms_EventScript_23C03C
|
||||
case 3, SSTidalRooms_EventScript_23C03C
|
||||
case 6, SSTidalRooms_EventScript_23C028
|
||||
case 7, SSTidalRooms_EventScript_23C093
|
||||
return
|
||||
|
||||
SSTidalCorridor_EventScript_23C0D9:: @ 823C0D9
|
||||
msgbox SSTidalCorridor_Text_23C6EC, 2
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C0E2:: @ 823C0E2
|
||||
lock
|
||||
faceplayer
|
||||
waitse
|
||||
playmoncry SPECIES_WINGULL, 0
|
||||
msgbox SSTidalCorridor_Text_23C7E1, 4
|
||||
waitmoncry
|
||||
release
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C0F5:: @ 823C0F5
|
||||
msgbox SSTidalCorridor_Text_23C7F8, 3
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C0FE:: @ 823C0FE
|
||||
msgbox SSTidalCorridor_Text_23C800, 3
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C107:: @ 823C107
|
||||
msgbox SSTidalCorridor_Text_23C808, 3
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C110:: @ 823C110
|
||||
msgbox SSTidalCorridor_Text_23C810, 3
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C119:: @ 823C119
|
||||
lock
|
||||
faceplayer
|
||||
compare_var_to_value VAR_PORTHOLE, 4
|
||||
goto_eq SSTidalCorridor_EventScript_23C13B
|
||||
compare_var_to_value VAR_PORTHOLE, 8
|
||||
goto_eq SSTidalCorridor_EventScript_23C15A
|
||||
msgbox SSTidalCorridor_Text_23C596, 4
|
||||
release
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C13B:: @ 823C13B
|
||||
setrespawn 8
|
||||
msgbox SSTidalCorridor_Text_23C64F, 4
|
||||
checkflag FLAG_0x104
|
||||
call_if 1, SSTidalCorridor_EventScript_23C179
|
||||
warp LILYCOVE_CITY_HARBOR, 255, 8, 11
|
||||
waitstate
|
||||
release
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C15A:: @ 823C15A
|
||||
setrespawn 4
|
||||
msgbox SSTidalCorridor_Text_23C64F, 4
|
||||
checkflag FLAG_0x104
|
||||
call_if 1, SSTidalCorridor_EventScript_23C179
|
||||
warp SLATEPORT_CITY_HARBOR, 255, 8, 11
|
||||
waitstate
|
||||
release
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C179:: @ 823C179
|
||||
setflag FLAG_0x3B7
|
||||
return
|
||||
|
||||
SSTidalCorridor_EventScript_23C17D:: @ 823C17D
|
||||
lockall
|
||||
compare_var_to_value VAR_PORTHOLE, 2
|
||||
goto_eq SSTidalCorridor_EventScript_23C19E
|
||||
compare_var_to_value VAR_PORTHOLE, 7
|
||||
goto_eq SSTidalCorridor_EventScript_23C19E
|
||||
msgbox SSTidalCorridor_Text_23C6C3, 4
|
||||
releaseall
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C19E:: @ 823C19E
|
||||
special sub_80FB7A4
|
||||
waitstate
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C1A3:: @ 823C1A3
|
||||
lock
|
||||
faceplayer
|
||||
checkflag FLAG_0x0F7
|
||||
goto_eq SSTidalCorridor_EventScript_23C1BD
|
||||
call SSTidalCorridor_EventScript_23C1C7
|
||||
msgbox SSTidalCorridor_Text_23C65E, 4
|
||||
release
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C1BD:: @ 823C1BD
|
||||
msgbox SSTidalCorridor_Text_23C6B0, 4
|
||||
release
|
||||
end
|
||||
|
||||
SSTidalCorridor_EventScript_23C1C7:: @ 823C1C7
|
||||
checktrainerflag TRAINER_PHILLIP
|
||||
goto_if 0, SSTidalCorridor_EventScript_23C218
|
||||
checktrainerflag TRAINER_LEONARD
|
||||
goto_if 0, SSTidalCorridor_EventScript_23C218
|
||||
checktrainerflag TRAINER_COLTON
|
||||
goto_if 0, SSTidalCorridor_EventScript_23C218
|
||||
checktrainerflag TRAINER_MICAH
|
||||
goto_if 0, SSTidalCorridor_EventScript_23C218
|
||||
checktrainerflag TRAINER_THOMAS
|
||||
goto_if 0, SSTidalCorridor_EventScript_23C218
|
||||
checktrainerflag TRAINER_LEA_AND_JED
|
||||
goto_if 0, SSTidalCorridor_EventScript_23C218
|
||||
checktrainerflag TRAINER_GARRET
|
||||
goto_if 0, SSTidalCorridor_EventScript_23C218
|
||||
checktrainerflag TRAINER_NAOMI
|
||||
goto_if 0, SSTidalCorridor_EventScript_23C218
|
||||
setflag FLAG_0x0F7
|
||||
goto SSTidalCorridor_EventScript_23C1BD
|
||||
return
|
||||
|
||||
SSTidalCorridor_EventScript_23C218:: @ 823C218
|
||||
return
|
||||
|
||||
SSTidalCorridor_EventScript_23C219:: @ 823C219
|
||||
lockall
|
||||
applymovement 5, SSTidalCorridor_Movement_23C26D
|
||||
waitmovement 0
|
||||
applymovement 255, SSTidalCorridor_Movement_2725A8
|
||||
waitmovement 0
|
||||
msgbox SSTidalCorridor_Text_23C28F, 4
|
||||
closemessage
|
||||
applymovement 255, SSTidalCorridor_Movement_23C27D
|
||||
applymovement 1, SSTidalCorridor_Movement_23C284
|
||||
applymovement 5, SSTidalCorridor_Movement_23C275
|
||||
waitmovement 0
|
||||
playse SE_KAIDAN
|
||||
waitse
|
||||
removeobject 5
|
||||
applymovement 1, SSTidalCorridor_Movement_23C28B
|
||||
waitmovement 0
|
||||
delay 30
|
||||
setflag FLAG_0x1D0
|
||||
setvar VAR_0x40D4, 1
|
||||
releaseall
|
||||
end
|
||||
|
||||
SSTidalCorridor_Movement_23C26D: @ 823C26D
|
||||
step_left
|
||||
step_left
|
||||
step_left
|
||||
step_left
|
||||
step_left
|
||||
step_left
|
||||
step_left
|
||||
step_end
|
||||
|
||||
SSTidalCorridor_Movement_23C275: @ 823C275
|
||||
step_25
|
||||
step_14
|
||||
step_14
|
||||
step_14
|
||||
step_14
|
||||
step_down
|
||||
step_left
|
||||
step_end
|
||||
|
||||
SSTidalCorridor_Movement_23C27D: @ 823C27D
|
||||
step_14
|
||||
step_14
|
||||
step_14
|
||||
step_14
|
||||
step_13
|
||||
step_25
|
||||
step_end
|
||||
|
||||
SSTidalCorridor_Movement_23C284: @ 823C284
|
||||
step_14
|
||||
step_right
|
||||
step_right
|
||||
step_26
|
||||
step_14
|
||||
step_27
|
||||
step_end
|
||||
|
||||
SSTidalCorridor_Movement_23C28B: @ 823C28B
|
||||
step_left
|
||||
step_left
|
||||
step_26
|
||||
step_end
|
||||
|
||||
SSTidalCorridor_Text_23C28F: @ 823C28F
|
||||
.string "SCOTT: Well, hi, hi!\n"
|
||||
.string "{PLAYER}{KUN}, {PLAYER}{KUN}!\p"
|
||||
.string "Something’s come up, so I have to\n"
|
||||
.string "disembark, but am I glad to see you!\p"
|
||||
.string "Congratulations, LEAGUE CHAMPION!\p"
|
||||
.string "There’s a place I’d like to invite\n"
|
||||
.string "someone like you.\p"
|
||||
.string "It’s the…\n"
|
||||
.string "BATTLE FRONTIER!\p"
|
||||
.string "What’s the place like?\n"
|
||||
.string "You’ll understand when you see it!\p"
|
||||
.string "I’ve spoken with the ship’s CAPTAIN\n"
|
||||
.string "about this.\p"
|
||||
.string "The next time you take a ferry,\n"
|
||||
.string "you should be able to sail to\l"
|
||||
.string "the BATTLE FRONTIER.\p"
|
||||
.string "Okay, {PLAYER}{KUN}, I’ll be waiting for you\n"
|
||||
.string "at the BATTLE FRONTIER!$"
|
||||
|
||||
SSTidalCorridor_Text_23C462: @ 823C462
|
||||
SSTidalRooms_Text_23C462: @ 823C462
|
||||
.string "This ferry is built to plow through\n"
|
||||
.string "fast-running currents.\p"
|
||||
.string "We hope you enjoy your voyage with us.\n"
|
||||
.string "Feel free to explore the ship.$"
|
||||
|
||||
SSTidalCorridor_Text_23C4E3: @ 823C4E3
|
||||
.string "We hope you enjoy your voyage on\n"
|
||||
.string "our ferry.$"
|
||||
|
||||
SSTidalCorridor_Text_23C50F: @ 823C50F
|
||||
SSTidalRooms_Text_23C50F: @ 823C50F
|
||||
.string "We have made land in SLATEPORT CITY.\n"
|
||||
.string "Thank you for sailing with us.$"
|
||||
|
||||
SSTidalRooms_Text_23C553: @ 823C553
|
||||
.string "We have made land in LILYCOVE CITY.\n"
|
||||
.string "Thank you for sailing with us.$"
|
||||
|
||||
SSTidalCorridor_Text_23C596: @ 823C596
|
||||
.string "It’ll be some time before we make land,\n"
|
||||
.string "I reckon.\p"
|
||||
.string "You can rest up in your cabin if you’d\n"
|
||||
.string "like. Your cabin’s No. 2.\p"
|
||||
.string "The bed in there is soft and plushy.\n"
|
||||
.string "I can attest to how comfy it is!$"
|
||||
|
||||
SSTidalCorridor_Text_23C64F: @ 823C64F
|
||||
.string "We’ve arrived!$"
|
||||
|
||||
SSTidalCorridor_Text_23C65E: @ 823C65E
|
||||
.string "Go visit other cabins.\n"
|
||||
.string "TRAINERS bored of the boat trip will\l"
|
||||
.string "be itching to battle.$"
|
||||
|
||||
SSTidalCorridor_Text_23C6B0: @ 823C6B0
|
||||
.string "Enjoy your cruise!$"
|
||||
|
||||
SSTidalCorridor_Text_23C6C3: @ 823C6C3
|
||||
.string "The horizon spreads beyond\n"
|
||||
.string "the porthole.$"
|
||||
|
||||
SSTidalCorridor_Text_23C6EC: @ 823C6EC
|
||||
.string "MR. BRINEY: Welcome aboard, {PLAYER}{KUN}!\p"
|
||||
.string "They made me honorary captain of\n"
|
||||
.string "the S.S. TIDAL!\p"
|
||||
.string "You can call me CAPTAIN BRINEY now!\p"
|
||||
.string "You know, I retired once before,\n"
|
||||
.string "but when I saw this majestic ship…\p"
|
||||
.string "Let me just say, it stirred my sleeping\n"
|
||||
.string "soul as a sailor!$"
|
||||
|
||||
SSTidalCorridor_Text_23C7E1: @ 823C7E1
|
||||
.string "PEEKO: Pihyo pihyohyo…$"
|
||||
|
||||
SSTidalCorridor_Text_23C7F8: @ 823C7F8
|
||||
.string "Cabin 1$"
|
||||
|
||||
SSTidalCorridor_Text_23C800: @ 823C800
|
||||
.string "Cabin 2$"
|
||||
|
||||
SSTidalCorridor_Text_23C808: @ 823C808
|
||||
.string "Cabin 3$"
|
||||
|
||||
SSTidalCorridor_Text_23C810: @ 823C810
|
||||
.string "Cabin 4$"
|
||||
|
||||
@@ -40,3 +40,16 @@ BattleFrontier_OutsideWest_EventScript_242A2C:: @ 8242A2C
|
||||
waitmovement 0
|
||||
return
|
||||
|
||||
BattleFrontier_OutsideWest_Movement_242A37: @ 8242A37
|
||||
step_down
|
||||
step_end
|
||||
|
||||
BattleFrontier_OutsideWest_Movement_242A39: @ 8242A39
|
||||
step_left
|
||||
step_25
|
||||
step_end
|
||||
|
||||
SouthernIsland_Exterior_EventScript_242A3C:: @ 8242A3C
|
||||
msgbox SouthernIsland_Exterior_Text_2A6AD5, 3
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user