Prepare learn_move for merge
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@@ -1,7 +1,7 @@
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#ifndef GUARD_LEARN_MOVE_H
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#define GUARD_LEARN_MOVE_H
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void sub_8160624(void);
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void sub_8160638(void);
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void VBlankCB_LearnMove(void);
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void TeachMoveTutorMove(void);
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#endif //GUARD_LEARN_MOVE_H
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@@ -1,6 +1,8 @@
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#ifndef GUARD_LIST_MENU_H
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#define GUARD_LIST_MENU_H
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#include "window.h"
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#define LIST_NOTHING_CHOSEN -1
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#define LIST_B_PRESSED -2
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#define LIST_HEADER -3
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@@ -46,7 +46,7 @@ void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs);
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u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos);
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u8 GetMenuCursorPos(void);
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s8 ProcessMenuInput(void);
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s8 ProcessMenuInputNoWrapAround(void);
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s8 Menu_ProcessInputNoWrapAround(void);
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void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y);
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void reset_temp_tile_data_buffers(void);
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void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode);
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@@ -54,7 +54,7 @@ bool8 free_temp_tile_data_buffers_if_possible(void);
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struct WindowTemplate CreateWindowTemplate(u8, u8, u8, u8, u8, u8, u16);
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void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos);
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void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode);
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s8 ProcessMenuInputNoWrap_(void);
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s8 Menu_ProcessInputNoWrap_(void);
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s8 ProcessMenuInput_other(void);
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void do_scheduled_bg_tilemap_copies_to_vram(void);
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void clear_scheduled_bg_copies_to_vram(void);
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@@ -2,5 +2,6 @@
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#define GUARD_POKEMON_SUMMARY_SCREEN_H
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void sub_81C4F98(u8, void(*)(void));
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void ShowSelectMovePokemonSummaryScreen(void *a, u8 b, u8 c, void *d, u16 e);
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#endif // GUARD_POKEMON_SUMMARY_SCREEN_H
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@@ -22,6 +22,9 @@ void sub_81D1D04(u8);
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bool8 sub_81D1C44(u8);
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void sub_81D5FB4(u16*);
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bool8 sub_81D4A58(struct EventObject*);
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void sub_81D2BF4(u8 *);
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u16 sub_81D2C3C(void);
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void sub_81D2C50(void);
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u8 sub_81D28C8(const struct ListMenuItem *items, u16 numChoices);
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#endif //GUARD_POKENAV_H
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@@ -762,4 +762,14 @@ extern const u8 gText_Winona[];
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extern const u8 gText_Phoebe[];
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extern const u8 gText_Glacia[];
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extern const u8 gText_PkmnLearnedMove4[];
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extern const u8 gText_PkmnTryingToLearnMove[];
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extern const u8 gText_WhichMoveToForget2[];
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extern const u8 gText_StopTryingToTeachMove[];
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extern const u8 gText_12AndPoof[];
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extern const u8 gText_PkmnForgotMoveAndLearnedNew[];
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extern const u8 gText_TeachWhichMoveToPkmn[];
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extern const u8 gText_GiveUpTeachingNewMove[];
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extern const u8 gText_TeachX[];
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#endif //GUARD_STRINGS_H
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