use max mon moves constant where able (#480)

* use max mon moves constant where able

* fix errors in script commands file

* fix more errors
This commit is contained in:
melthelesbian authored and Marcus Huderle committed 2018-12-25 11:50:15 -06:00
1 parent dcbc8db6a3
commit 2dd706ca54
33 files changed
+265 -260

No files matched your search

+1 -1
View File
@@ -419,7 +419,7 @@ struct BattleStruct
u8 wildVictorySong;
u8 dynamicMoveType;
u8 wrappedBy[MAX_BATTLERS_COUNT];
u16 assistPossibleMoves[PARTY_SIZE * 4]; // Each of mons can know max 4 moves.
u16 assistPossibleMoves[PARTY_SIZE * MAX_MON_MOVES]; // Each of mons can know max 4 moves.
u8 focusPunchBattlerId;
u8 battlerPreventingSwitchout;
u8 moneyMultiplier;