OamData mosaic FALSE
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@@ -105,7 +105,7 @@ typedef void (*AffineAnimCmdFunc)(u8 matrixNum, struct Sprite *);
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.y = DISPLAY_HEIGHT, \
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.affineMode = 0, \
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.objMode = 0, \
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.mosaic = 0, \
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.mosaic = FALSE, \
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.bpp = 0, \
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.shape = SPRITE_SHAPE(8x8), \
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.x = DISPLAY_WIDTH + 64, \
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