Use GAME_LANGUAGE instead of LANGUAGE_ENGLISH

This commit is contained in:
GriffinR
2021-02-05 12:08:49 -05:00
parent a240481d5f
commit 2e57a00d17
7 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -170,7 +170,7 @@ static void StorePokemonInDaycare(struct Pokemon *mon, struct DaycareMon *daycar
StringCopy(daycareMon->mail.OT_name, gSaveBlock2Ptr->playerName);
GetMonNickname2(mon, daycareMon->mail.monName);
StripExtCtrlCodes(daycareMon->mail.monName);
daycareMon->mail.gameLanguage = LANGUAGE_ENGLISH;
daycareMon->mail.gameLanguage = GAME_LANGUAGE;
daycareMon->mail.monLanguage = GetMonData(mon, MON_DATA_LANGUAGE);
mailId = GetMonData(mon, MON_DATA_MAIL);
daycareMon->mail.message = gSaveBlock1Ptr->mail[mailId];