Use GAME_LANGUAGE instead of LANGUAGE_ENGLISH
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@@ -248,7 +248,7 @@ void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag)
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u16 species;
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sMailRead = calloc(1, sizeof(*sMailRead));
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sMailRead->language = LANGUAGE_ENGLISH;
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sMailRead->language = GAME_LANGUAGE;
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sMailRead->playerIsSender = TRUE;
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sMailRead->parserSingle = CopyEasyChatWord;
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sMailRead->parserMultiple = ConvertEasyChatWordsToString;
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