Use GAME_LANGUAGE instead of LANGUAGE_ENGLISH

This commit is contained in:
GriffinR
2021-02-05 12:08:49 -05:00
parent a240481d5f
commit 2e57a00d17
7 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -248,7 +248,7 @@ void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag)
u16 species;
sMailRead = calloc(1, sizeof(*sMailRead));
sMailRead->language = LANGUAGE_ENGLISH;
sMailRead->language = GAME_LANGUAGE;
sMailRead->playerIsSender = TRUE;
sMailRead->parserSingle = CopyEasyChatWord;
sMailRead->parserMultiple = ConvertEasyChatWordsToString;