Use GAME_LANGUAGE instead of LANGUAGE_ENGLISH
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@@ -2920,7 +2920,7 @@ static void CB2_InGameTrade(void)
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StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
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GetMonData(&gEnemyParty[0], MON_DATA_OT_NAME, otName);
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StringCopy(gLinkPlayers[1].name, otName);
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gLinkPlayers[0].language = LANGUAGE_ENGLISH;
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gLinkPlayers[0].language = GAME_LANGUAGE;
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gLinkPlayers[1].language = GetMonData(&gEnemyParty[0], MON_DATA_LANGUAGE);
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sTradeData = AllocZeroed(sizeof(*sTradeData));
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AllocateMonSpritesGfx();
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