Add missing usage of SOUND_PAN_*

This commit is contained in:
GriffinR
2022-08-16 13:00:28 -04:00
parent 26734d80f3
commit 2ec8f27811
7 changed files with 24 additions and 24 deletions
+1 -1
View File
@@ -1137,7 +1137,7 @@ static void AnimPsychoBoost(struct Sprite *sprite)
case 1:
if (sprite->affineAnimEnded)
{
PlaySE12WithPanning(SE_M_TELEPORT, BattleAnimAdjustPanning(-64));
PlaySE12WithPanning(SE_M_TELEPORT, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER));
ChangeSpriteAffineAnim(sprite, 1);
sprite->data[0]++;
}