Give songs meaningful english names

This commit is contained in:
GriffinR
2020-08-20 18:02:00 -04:00
parent 6c34effda9
commit 3014241179
1178 changed files with 10482 additions and 10477 deletions
+3 -3
View File
@@ -1632,7 +1632,7 @@ static void AirCutterProjectileStep1(u8 taskId)
gTasks[taskId].data[gTasks[taskId].data[1] + 13] = spriteId;
gTasks[taskId].data[0] = gTasks[taskId].data[3];
gTasks[taskId].data[1]++;
PlaySE12WithPanning(SE_W059B, BattleAnimAdjustPanning(-63));
PlaySE12WithPanning(SE_M_BLIZZARD2, BattleAnimAdjustPanning(-63));
if (gTasks[taskId].data[1] > 2)
gTasks[taskId].func = AirCutterProjectileStep2;
}
@@ -1829,7 +1829,7 @@ static void AnimBulletSeed_Step1(struct Sprite *sprite)
int i;
u16 rand;
s16* ptr;
PlaySE12WithPanning(SE_W030, BattleAnimAdjustPanning(63));
PlaySE12WithPanning(SE_M_HORN_ATTACK, BattleAnimAdjustPanning(63));
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.y = 0;
@@ -2502,7 +2502,7 @@ static void AnimPencil_Step(struct Sprite *sprite)
sprite->pos1.y -= 1;
sprite->data[2]++;
if (sprite->data[2] % 10 == 0)
PlaySE12WithPanning(SE_W166, sprite->data[6]);
PlaySE12WithPanning(SE_M_SKETCH, sprite->data[6]);
}
sprite->data[4] += sprite->data[3];
if (sprite->data[4] > 31)