Give songs meaningful english names
This commit is contained in:
+4
-4
@@ -563,7 +563,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
PlaySE(SE_HANTEI1);
|
||||
PlaySE(SE_ARENA_TIMEUP1);
|
||||
ShowJudgmentSprite(80, 40, ARENA_CATEGORY_MIND, B_POSITION_PLAYER_LEFT);
|
||||
ShowJudgmentSprite(160, 40, ARENA_CATEGORY_MIND, B_POSITION_OPPONENT_LEFT);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
@@ -572,7 +572,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
ret = 1;
|
||||
break;
|
||||
case 5:
|
||||
PlaySE(SE_HANTEI1);
|
||||
PlaySE(SE_ARENA_TIMEUP1);
|
||||
ShowJudgmentSprite(80, 56, ARENA_CATEGORY_SKILL, B_POSITION_PLAYER_LEFT);
|
||||
ShowJudgmentSprite(160, 56, ARENA_CATEGORY_SKILL, B_POSITION_OPPONENT_LEFT);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
@@ -581,7 +581,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
ret = 1;
|
||||
break;
|
||||
case 6:
|
||||
PlaySE(SE_HANTEI1);
|
||||
PlaySE(SE_ARENA_TIMEUP1);
|
||||
ShowJudgmentSprite(80, 72, ARENA_CATEGORY_BODY, B_POSITION_PLAYER_LEFT);
|
||||
ShowJudgmentSprite(160, 72, ARENA_CATEGORY_BODY, B_POSITION_OPPONENT_LEFT);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
@@ -590,7 +590,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
ret = 1;
|
||||
break;
|
||||
case 7:
|
||||
PlaySE(SE_HANTEI2);
|
||||
PlaySE(SE_ARENA_TIMEUP2);
|
||||
if (gBattleTextBuff1[0] > gBattleTextBuff2[0])
|
||||
{
|
||||
ret = 2;
|
||||
|
||||
Reference in New Issue
Block a user