Give songs meaningful english names

This commit is contained in:
GriffinR
2020-08-20 18:02:00 -04:00
parent 6c34effda9
commit 3014241179
1178 changed files with 10482 additions and 10477 deletions
+10 -10
View File
@@ -630,14 +630,14 @@ static void Task_EvolutionScene(u8 taskID)
case 3:
if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID)) // wait for animation, play tu du SE
{
PlaySE(MUS_ME_SHINKA);
PlaySE(MUS_EVOLUTION_INTRO);
gTasks[taskID].tState++;
}
break;
case 4: // play evolution music and fade screen black
if (!IsSEPlaying())
{
PlayNewMapMusic(MUS_SHINKA);
PlayNewMapMusic(MUS_EVOLUTION);
gTasks[taskID].tState++;
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK);
}
@@ -713,7 +713,7 @@ static void Task_EvolutionScene(u8 taskID)
{
StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved);
BattlePutTextOnWindow(gStringVar4, 0);
PlayBGM(MUS_FANFA5);
PlayBGM(MUS_EVOLVED);
gTasks[taskID].tState++;
SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
CalculateMonStats(mon);
@@ -808,7 +808,7 @@ static void Task_EvolutionScene(u8 taskID)
if (!IsTextPrinterActive(0) && !IsSEPlaying())
{
BufferMoveToLearnIntoBattleTextBuff2();
PlayFanfare(MUS_FANFA1);
PlayFanfare(MUS_LEVEL_UP);
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]);
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter
@@ -998,15 +998,15 @@ static void Task_TradeEvolutionScene(u8 taskID)
case 2:
if (IsCryFinished())
{
m4aSongNumStop(MUS_SHINKA);
PlaySE(MUS_ME_SHINKA);
m4aSongNumStop(MUS_EVOLUTION);
PlaySE(MUS_EVOLUTION_INTRO);
gTasks[taskID].tState++;
}
break;
case 3:
if (!IsSEPlaying())
{
PlayBGM(MUS_SHINKA);
PlayBGM(MUS_EVOLUTION);
gTasks[taskID].tState++;
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK);
}
@@ -1076,7 +1076,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
{
StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved);
DrawTextOnTradeWindow(0, gStringVar4, 1);
PlayFanfare(MUS_FANFA5);
PlayFanfare(MUS_EVOLVED);
gTasks[taskID].tState++;
SetMonData(mon, MON_DATA_SPECIES, (&gTasks[taskID].tPostEvoSpecies));
CalculateMonStats(mon);
@@ -1109,7 +1109,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
}
else
{
PlayBGM(MUS_SHINKA);
PlayBGM(MUS_EVOLUTION);
DrawTextOnTradeWindow(0, gText_CommunicationStandby5, 1);
gTasks[taskID].tState++;
}
@@ -1153,7 +1153,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
if (!IsTextPrinterActive(0) && !IsSEPlaying())
{
BufferMoveToLearnIntoBattleTextBuff2();
PlayFanfare(MUS_FANFA1);
PlayFanfare(MUS_LEVEL_UP);
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]);
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter