Give songs meaningful english names

This commit is contained in:
GriffinR
2020-08-20 18:02:00 -04:00
parent 6c34effda9
commit 3014241179
1178 changed files with 10482 additions and 10477 deletions
+18 -18
View File
@@ -1076,11 +1076,11 @@ u16 GetLocationMusic(struct WarpData *warp)
if (NoMusicInSotopolisWithLegendaries(warp) == TRUE)
return 0xFFFF;
else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE)
return MUS_OOAME;
return MUS_ABNORMAL_WEATHER;
else if (IsInflitratedSpaceCenter(warp) == TRUE)
return MUS_MGM0;
return MUS_ENCOUNTER_MAGMA;
else if (IsInfiltratedWeatherInstitute(warp) == TRUE)
return MUS_TOZAN;
return MUS_MT_CHIMNEY;
else
return Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum)->music;
}
@@ -1093,26 +1093,26 @@ u16 GetCurrLocationDefaultMusic(void)
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111)
&& GetSav1Weather() == WEATHER_SANDSTORM)
return MUS_ASHROAD;
return MUS_ROUTE111;
music = GetLocationMusic(&gSaveBlock1Ptr->location);
if (music != MUS_ROUTE_118)
if (music != MUS_ROUTE118)
{
return music;
}
else
{
if (gSaveBlock1Ptr->pos.x < 24)
return MUS_DOORO_X1;
return MUS_ROUTE110;
else
return MUS_GRANROAD;
return MUS_ROUTE119;
}
}
u16 GetWarpDestinationMusic(void)
{
u16 music = GetLocationMusic(&sWarpDestination);
if (music != MUS_ROUTE_118)
if (music != MUS_ROUTE118)
{
return music;
}
@@ -1120,9 +1120,9 @@ u16 GetWarpDestinationMusic(void)
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(MAUVILLE_CITY)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(MAUVILLE_CITY))
return MUS_DOORO_X1;
return MUS_ROUTE110;
else
return MUS_GRANROAD;
return MUS_ROUTE119;
}
}
@@ -1135,14 +1135,14 @@ void Overworld_PlaySpecialMapMusic(void)
{
u16 music = GetCurrLocationDefaultMusic();
if (music != MUS_OOAME && music != 0xFFFF)
if (music != MUS_ABNORMAL_WEATHER && music != 0xFFFF)
{
if (gSaveBlock1Ptr->savedMusic)
music = gSaveBlock1Ptr->savedMusic;
else if (GetCurrentMapType() == MAP_TYPE_UNDERWATER)
music = MUS_DEEPDEEP;
music = MUS_UNDERWATER;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
music = MUS_NAMINORI;
music = MUS_SURF;
}
if (music != GetCurrentMapMusic())
@@ -1165,12 +1165,12 @@ static void TransitionMapMusic(void)
{
u16 newMusic = GetWarpDestinationMusic();
u16 currentMusic = GetCurrentMapMusic();
if (newMusic != MUS_OOAME && newMusic != 0xFFFF)
if (newMusic != MUS_ABNORMAL_WEATHER && newMusic != 0xFFFF)
{
if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI)
if (currentMusic == MUS_UNDERWATER || currentMusic == MUS_SURF)
return;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
newMusic = MUS_NAMINORI;
newMusic = MUS_SURF;
}
if (newMusic != currentMusic)
{
@@ -1192,7 +1192,7 @@ void Overworld_ChangeMusicToDefault(void)
void Overworld_ChangeMusicTo(u16 newMusic)
{
u16 currentMusic = GetCurrentMapMusic();
if (currentMusic != newMusic && currentMusic != MUS_OOAME)
if (currentMusic != newMusic && currentMusic != MUS_ABNORMAL_WEATHER)
FadeOutAndPlayNewMapMusic(newMusic, 8);
}
@@ -1211,7 +1211,7 @@ void TryFadeOutOldMapMusic(void)
u16 warpMusic = GetWarpDestinationMusic();
if (FlagGet(FLAG_DONT_TRANSITION_MUSIC) != TRUE && warpMusic != GetCurrentMapMusic())
{
if (currentMusic == MUS_NAMINORI
if (currentMusic == MUS_SURF
&& VarGet(VAR_SKY_PILLAR_STATE) == 2
&& gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(SOOTOPOLIS_CITY)