Give songs meaningful english names
This commit is contained in:
+15
-15
@@ -1294,7 +1294,7 @@ static bool8 IsSelectedMonNotEgg(u8 *slotPtr)
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{
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if (GetMonData(&gPlayerParty[*slotPtr], MON_DATA_IS_EGG) == TRUE)
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{
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PlaySE(SE_HAZURE);
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PlaySE(SE_FAILURE);
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return FALSE;
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}
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return TRUE;
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@@ -1305,7 +1305,7 @@ static void HandleChooseMonCancel(u8 taskId, s8 *slotPtr)
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switch (gPartyMenu.action)
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{
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case PARTY_ACTION_SEND_OUT:
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PlaySE(SE_HAZURE);
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PlaySE(SE_FAILURE);
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break;
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case PARTY_ACTION_SWITCH:
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case PARTY_ACTION_SOFTBOILED:
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@@ -1915,7 +1915,7 @@ static void TryEnterMonForMinigame(u8 taskId, u8 slot)
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}
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else
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{
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PlaySE(SE_HAZURE);
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PlaySE(SE_FAILURE);
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DisplayPartyMenuMessage(gText_PkmnCantParticipate, FALSE);
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ScheduleBgCopyTilemapToVram(2);
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gTasks[taskId].func = Task_ReturnToChooseMonAfterText;
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@@ -3471,7 +3471,7 @@ static void CursorCb_Enter(u8 taskId)
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}
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ConvertIntToDecimalStringN(gStringVar1, maxBattlers, STR_CONV_MODE_LEFT_ALIGN, 1);
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StringExpandPlaceholders(gStringVar4, gText_NoMoreThanVar1Pkmn);
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PlaySE(SE_HAZURE);
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PlaySE(SE_FAILURE);
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DisplayPartyMenuMessage(gStringVar4, TRUE);
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gTasks[taskId].func = Task_ReturnToChooseMonAfterText;
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}
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@@ -3538,7 +3538,7 @@ static void CursorCb_Register(u8 taskId)
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Task_ClosePartyMenu(taskId);
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return;
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}
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PlaySE(SE_HAZURE);
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PlaySE(SE_FAILURE);
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PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]);
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PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]);
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StringAppend(gStringVar4, gText_PauseUntilPress);
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@@ -3556,7 +3556,7 @@ static void CursorCb_Trade1(u8 taskId)
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if (stringId != UR_TRADE_MSG_NONE)
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{
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StringExpandPlaceholders(gStringVar4, sUnionRoomTradeMessages[stringId - 1]);
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PlaySE(SE_HAZURE);
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PlaySE(SE_FAILURE);
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PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]);
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PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]);
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StringAppend(gStringVar4, gText_PauseUntilPress);
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@@ -3595,7 +3595,7 @@ static void CursorCb_Trade2(u8 taskId)
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gTasks[taskId].func = Task_SpinTradeYesNo;
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return;
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}
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PlaySE(SE_HAZURE);
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PlaySE(SE_FAILURE);
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StringAppend(gStringVar4, gText_PauseUntilPress);
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DisplayPartyMenuMessage(gStringVar4, TRUE);
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gTasks[taskId].func = Task_ReturnToChooseMonAfterText;
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@@ -4355,13 +4355,13 @@ void ItemUseCB_Medicine(u8 taskId, TaskFunc task)
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gPartyMenuUseExitCallback = TRUE;
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if (!IsItemFlute(item))
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{
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PlaySE(SE_KAIFUKU);
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PlaySE(SE_USE_ITEM);
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if (gPartyMenu.action != PARTY_ACTION_REUSABLE_ITEM)
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RemoveBagItem(item, 1);
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}
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else
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{
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PlaySE(SE_BIDORO);
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PlaySE(SE_GLASS_FLUTE);
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}
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SetPartyMonAilmentGfx(mon, &sPartyMenuBoxes[gPartyMenu.slotId]);
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if (gSprites[sPartyMenuBoxes[gPartyMenu.slotId].statusSpriteId].invisible)
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@@ -4426,7 +4426,7 @@ void ItemUseCB_ReduceEV(u8 taskId, TaskFunc task)
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else
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{
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gPartyMenuUseExitCallback = TRUE;
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PlaySE(SE_KAIFUKU);
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PlaySE(SE_USE_ITEM);
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RemoveBagItem(item, 1);
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GetMonNickname(mon, gStringVar1);
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ItemEffectToStatString(effectType, gStringVar2);
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@@ -4591,7 +4591,7 @@ static void TryUsePPItem(u8 taskId)
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{
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gPartyMenuUseExitCallback = TRUE;
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mon = &gPlayerParty[ptr->slotId];
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PlaySE(SE_KAIFUKU);
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PlaySE(SE_USE_ITEM);
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RemoveBagItem(item, 1);
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move = GetMonData(mon, MON_DATA_MOVE1 + *moveSlot);
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StringCopy(gStringVar1, gMoveNames[move]);
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@@ -4715,7 +4715,7 @@ static void Task_DoLearnedMoveFanfareAfterText(u8 taskId)
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{
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if (IsPartyMenuTextPrinterActive() != TRUE)
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{
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PlayFanfare(MUS_FANFA1);
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PlayFanfare(MUS_LEVEL_UP);
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gTasks[taskId].func = Task_LearnNextMoveOrClosePartyMenu;
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}
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}
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@@ -5095,7 +5095,7 @@ static void UseSacredAsh(u8 taskId)
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return;
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}
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PlaySE(SE_KAIFUKU);
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PlaySE(SE_USE_ITEM);
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SetPartyMonAilmentGfx(mon, &sPartyMenuBoxes[gPartyMenu.slotId]);
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if (gSprites[sPartyMenuBoxes[gPartyMenu.slotId].statusSpriteId].invisible)
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DisplayPartyPokemonLevelCheck(mon, &sPartyMenuBoxes[gPartyMenu.slotId], 1);
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@@ -5596,7 +5596,7 @@ static void Task_ValidateChosenHalfParty(u8 taskId)
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if (msgId != 0xFF)
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{
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PlaySE(SE_HAZURE);
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PlaySE(SE_FAILURE);
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DisplayPartyMenuStdMessage(msgId);
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gTasks[taskId].func = Task_ContinueChoosingHalfParty;
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}
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@@ -6077,7 +6077,7 @@ static void Task_MultiPartnerPartySlideIn(u8 taskId)
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if (gMultiPartnerParty[i - MULTI_PARTY_SIZE].species != SPECIES_NONE)
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AnimateSelectedPartyIcon(sPartyMenuBoxes[i].monSpriteId, 0);
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}
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PlaySE(SE_W231); // The Harden SE plays once the partners party mons have slid on screen
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PlaySE(SE_M_HARDEN); // The Harden SE plays once the partners party mons have slid on screen
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gTasks[taskId].func = Task_WaitAfterMultiPartnerPartySlideIn;
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}
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}
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