Give songs meaningful english names

This commit is contained in:
GriffinR
2020-08-20 18:02:00 -04:00
parent 6c34effda9
commit 3014241179
1178 changed files with 10482 additions and 10477 deletions
+10 -10
View File
@@ -406,7 +406,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
gSprites[ballSpriteId].oam.affineParam = taskId;
gTasks[taskId].tOpponentBattler = gBattlerTarget;
gTasks[taskId].func = TaskDummy;
PlaySE(SE_NAGERU);
PlaySE(SE_BALL_THROW);
}
static void SpriteCB_TestBallThrow(struct Sprite *sprite)
@@ -462,7 +462,7 @@ static void sub_807574C(struct Sprite *sprite)
{
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU);
PlaySE(SE_BALL_TRADE);
if (gSprites[gBattlerSpriteIds[sprite->sBattler]].affineAnimEnded)
{
StartSpriteAnim(sprite, 2);
@@ -512,16 +512,16 @@ static void sub_8075838(struct Sprite *sprite)
switch (sprite->data[3] >> 8)
{
case 1:
PlaySE(SE_KON);
PlaySE(SE_BALL_BOUNCE_1);
break;
case 2:
PlaySE(SE_KON2);
PlaySE(SE_BALL_BOUNCE_2);
break;
case 3:
PlaySE(SE_KON3);
PlaySE(SE_BALL_BOUNCE_3);
break;
default:
PlaySE(SE_KON4);
PlaySE(SE_BALL_BOUNCE_4);
break;
}
}
@@ -563,7 +563,7 @@ static void sub_8075930(struct Sprite *sprite)
sprite->affineAnimPaused = TRUE;
StartSpriteAffineAnim(sprite, 1);
sprite->callback = sub_8075970;
PlaySE(SE_BOWA);
PlaySE(SE_BALL);
}
}
@@ -632,7 +632,7 @@ static void sub_8075970(struct Sprite *sprite)
StartSpriteAffineAnim(sprite, 2);
else
StartSpriteAffineAnim(sprite, 1);
PlaySE(SE_BOWA);
PlaySE(SE_BALL);
}
break;
}
@@ -879,7 +879,7 @@ static void sub_80760F8(struct Sprite *sprite)
{
gDoingBattleAnim = FALSE;
m4aMPlayAllStop();
PlaySE(MUS_FANFA5);
PlaySE(MUS_EVOLVED);
}
else if (sprite->data[4] == 315)
{
@@ -1148,7 +1148,7 @@ static void sub_807687C(struct Sprite *sprite)
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU);
PlaySE(SE_BALL_TRADE);
r1 = sprite->data[0];
if (gSprites[r1].affineAnimEnded)
{