Detect potential misalignment in modern
This commit is contained in:
@@ -18,7 +18,7 @@ struct MonMarkingsMenu
|
||||
struct Sprite *textSprite;
|
||||
const u8 *frameTiles;
|
||||
const u16 *framePalette;
|
||||
u8 windowSpriteTiles[0x1000];
|
||||
u8 ALIGNED(2) windowSpriteTiles[0x1000];
|
||||
u8 unused[0x80];
|
||||
u8 tileLoadState;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user