Start misc battle documentation
This commit is contained in:
@@ -331,7 +331,7 @@ void AnimTask_DrawFallingWhiteLinesOnAttacker(u8 taskId)
|
||||
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
|
||||
newSpriteId = CreateInvisibleSpriteCopy(gBattleAnimAttacker, spriteId, species);
|
||||
GetBattleAnimBg1Data(&animBgData);
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleAnimMaskTilemap_Curse, 0);
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleAnimMaskTilemap_Curse, FALSE);
|
||||
AnimLoadCompressedBgGfx(animBgData.bgId, gBattleAnimMaskImage_Curse, animBgData.tilesOffset);
|
||||
LoadPalette(sCurseLinesPalette, animBgData.paletteId * 16 + 1, 2);
|
||||
|
||||
@@ -470,9 +470,9 @@ static void StatsChangeAnimation_Step2(u8 taskId)
|
||||
|
||||
GetBattleAnimBg1Data(&animBgData);
|
||||
if (sAnimStatsChangeData->data[0] == 0)
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleStatMask1_Tilemap, 0);
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleStatMask1_Tilemap, FALSE);
|
||||
else
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleStatMask2_Tilemap, 0);
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleStatMask2_Tilemap, FALSE);
|
||||
|
||||
AnimLoadCompressedBgGfx(animBgData.bgId, gBattleStatMask_Gfx, animBgData.tilesOffset);
|
||||
switch (sAnimStatsChangeData->data[1])
|
||||
@@ -821,7 +821,7 @@ void StartMonScrollingBgMask(u8 taskId, int unused, u16 scrollSpeed, u8 battler,
|
||||
spriteId2 = CreateInvisibleSpriteCopy(battler2, gBattlerSpriteIds[battler2], species);
|
||||
|
||||
GetBattleAnimBg1Data(&animBgData);
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBgData, tilemap, 0);
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBgData, tilemap, FALSE);
|
||||
AnimLoadCompressedBgGfx(animBgData.bgId, gfx, animBgData.tilesOffset);
|
||||
LoadCompressedPalette(palette, animBgData.paletteId * 16, 32);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user