Start misc battle documentation
This commit is contained in:
@@ -54,9 +54,8 @@ static void AnimTask_WaterSport_Step(u8);
|
||||
static void CreateWaterSportDroplet(struct Task*);
|
||||
static void CreateWaterPulseRingBubbles(struct Sprite*, int, int);
|
||||
|
||||
// Both unused
|
||||
const u8 gUnknown_8593C80[] = INCBIN_U8("graphics/unknown/unknown_593C80.4bpp");
|
||||
const u8 gUnknown_8593FFC[] = INCBIN_U8("graphics/unknown/unknown_593FFC.bin");
|
||||
static const u8 sUnusedWater_Gfx[] = INCBIN_U8("graphics/battle_anims/unused_water_gfx.4bpp");
|
||||
static const u8 sUnusedWater[] = INCBIN_U8("graphics/battle_anims/unused_water.bin");
|
||||
|
||||
static const union AnimCmd sAnim_RainDrop[] =
|
||||
{
|
||||
@@ -822,7 +821,7 @@ void AnimTask_CreateSurfWave(u8 taskId)
|
||||
}
|
||||
else
|
||||
{
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_SurfContest, 1);
|
||||
AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_SurfContest, TRUE);
|
||||
}
|
||||
AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Surf, animBg.tilesOffset);
|
||||
if (gBattleAnimArgs[0] == 0)
|
||||
|
||||
Reference in New Issue
Block a user