Add symbols to music_player_table
Also rename gMPlay structs to gMPlayInfo
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@@ -1,6 +1,6 @@
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.align 2
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gMPlayTable:: @ 86B49C0
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music_player gMPlay_BGM, 0x3001340, 10, 0
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music_player gMPlay_SE1, 0x3001660, 3, 1
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music_player gMPlay_SE2, 0x3001750, 9, 1
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music_player gMPlay_SE3, 0x3001A20, 1, 0
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music_player gMPlayInfo_BGM, gMPlayTrack_BGM, 10, 0
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music_player gMPlayInfo_SE1, gMPlayTrack_SE1, 3, 1
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music_player gMPlayInfo_SE2, gMPlayTrack_SE2, 9, 1
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music_player gMPlayInfo_SE3, gMPlayTrack_SE3, 1, 0
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