Add symbols to music_player_table
Also rename gMPlay structs to gMPlayInfo
This commit is contained in:
@@ -38,7 +38,7 @@ extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
|
||||
extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
|
||||
extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
|
||||
extern struct MusicPlayerInfo gMPlay_BGM;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT];
|
||||
extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
|
||||
extern void *gUnknown_020244D8;
|
||||
@@ -350,10 +350,10 @@ static void sub_805F560(void)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
|
||||
{
|
||||
if (GetBankIdentity(gActiveBank) == 1)
|
||||
m4aMPlayContinue(&gMPlay_BGM);
|
||||
m4aMPlayContinue(&gMPlayInfo_BGM);
|
||||
}
|
||||
else
|
||||
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
}
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1;
|
||||
sp = TRUE;
|
||||
@@ -485,7 +485,7 @@ static void sub_805FC80(void)
|
||||
{
|
||||
if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy || gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2)
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
OpponentBufferExecCompleted();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user