Add symbols to music_player_table

Also rename gMPlay structs to gMPlayInfo
This commit is contained in:
Diegoisawesome
2018-01-09 21:30:54 -06:00
parent 73d3a21c2d
commit 3241b1405f
29 changed files with 149 additions and 137 deletions

View File

@@ -112,7 +112,7 @@ extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
struct TrainerMoney
{
@@ -7103,10 +7103,10 @@ static void atk76_various(void)
}
break;
case 21:
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x55);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x55);
break;
case 22:
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
break;
case 23:
gBattleStruct->field_2A2 |= gBitTable[gActiveBank];