Add symbols to music_player_table
Also rename gMPlay structs to gMPlayInfo
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@@ -11,10 +11,10 @@ void *gMPlayJumpTable[36];
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struct CgbChannel gCgbChans[4];
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struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
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struct PokemonCrySong gPokemonCrySong;
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struct MusicPlayerInfo gMPlay_BGM;
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struct MusicPlayerInfo gMPlay_SE1;
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struct MusicPlayerInfo gMPlay_SE2;
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struct MusicPlayerInfo gMPlay_SE3;
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struct MusicPlayerInfo gMPlayInfo_BGM;
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struct MusicPlayerInfo gMPlayInfo_SE1;
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struct MusicPlayerInfo gMPlayInfo_SE2;
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struct MusicPlayerInfo gMPlayInfo_SE3;
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u8 gMPlayMemAccArea[0x10];
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u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
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