Add symbols to music_player_table

Also rename gMPlay structs to gMPlayInfo
This commit is contained in:
Diegoisawesome
2018-01-09 21:30:54 -06:00
parent 73d3a21c2d
commit 3241b1405f
29 changed files with 149 additions and 137 deletions
+2 -2
View File
@@ -50,7 +50,7 @@ struct PokeblockFeedStruct
};
extern u16 gSpecialVar_ItemId;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct SpriteTemplate gUnknown_0202499C;
extern const u8 gBattleTerrainPalette_Frontier[];
@@ -802,7 +802,7 @@ static void Task_ReturnAfterPaletteFade(u8 taskId)
{
ResetSpriteData();
FreeAllSpritePalettes();
m4aMPlayVolumeControl(&gMPlay_BGM, -1, 0x100);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, -1, 0x100);
SetMainCallback2(gMain.savedCallback);
DestroyTask(taskId);
FreeAllWindowBuffers();