fix aggressive loop optimizations
Previously, aggressive loop optimizations with a new compiler were not possible due to undefined behaviour at end of arrays. A macro "UBFIX" is added to allow ifdefs for fixes which resolve undefined behavior. For example newer GCC versions will detect various bugs in the original game code and will otherwise not compile with -Werror.
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@@ -26,4 +26,12 @@
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#define UNITS_METRIC
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#endif
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// Various undefined behavior bugs may or may not prevent compilation with
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// newer compilers. So always fix them when using a modern compiler.
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#if MODERN
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#ifndef UBFIX
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#define UBFIX
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#endif
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#endif
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#endif // GUARD_CONFIG_H
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@@ -18,6 +18,13 @@ typedef union // size = 0x24
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/*0x23*/ u8 trainerIdHi;
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} common;
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// Common init (used for initialization loop)
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struct {
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 pad02[34];
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} commonInit;
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// Local shows
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// TVSHOW_FAN_CLUB_LETTER
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struct {
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